FLERACKERS, Eddy

Full Name
FLERACKERS, Eddy
Email
eddy.flerackers@uhasselt.be
 
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Publications

Refined By:
Internal UHasselt:  VAN REETH, Frank

Results 1-20 of 32 (Search time: 0.058 seconds).

Issue DateTitleContributor(s)TypeCat.
12014Real-Time Hand-Painted Graphics for Mobile Games. Articulated Motion and Deformable ObjectsDI FIORE, Fabian; Schaessens, Tom; MARX, Robin; VAN REETH, Frank; FLERACKERS, EddyProceedings PaperC1
22012Technology Transfer at IBBT-EDM: a Case Study in the Computer GraphicsDI FIORE, Fabian; FLERACKERS, Eddy; VAN REETH, FrankBook SectionB2
32010Smart Camera SoC System for Interactive Real-Time Real-Brush based Digital Painting SystemsCLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; Nowicki, Dominique; DE WEYER, Tom; VAN REETH, Frank; FLERACKERS, EddyProceedings PaperC1
42009FluidPaint: an Interactive Digital Painting System using Real Wet BrushesVANDOREN, Peter; CLAESEN, Luc; VAN LAERHOVEN, Tom; TAELMAN, Johannes; RAYMAEKERS, Chris; FLERACKERS, Eddy; VAN REETH, FrankProceedings PaperC1
52008DIP-IT: Digital Infrared Painting on an Interactive TableVANDOREN, Peter; VAN LAERHOVEN, Tom; CLAESEN, Luc; TAELMAN, Johannes; DI FIORE, Fabian; VAN REETH, Frank; FLERACKERS, EddyProceedings PaperC1
62001Creating broadcast interactive drama in an NVEFLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA1
71999The implementation of PANIVE: a PC-based architecture for networked interactive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy; Flerackers, M.Proceedings Paper
81999ICOME: an Immersive Collaborative 3D Object Modelling EnvironmentRAYMAEKERS, Chris; DE WEYER, Tom; CONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
91999Sustained image quality when performing LUT-techniques on wavelet compressed medical images.BOYEN, Herman; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
101998A distributed video retrieval system utilising broadband networked PC's for educational applicationsVAN REETH, Frank; RAYMAEKERS, Chris; TREKELS, Peter; VERKOYEN, Stefan; FLERACKERS, EddyProceedings Paper
111998An interactive multimedia server for the integration of information in educationCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
121997A hybrid 2D/3D interface for immersive object modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
1319972D human-computer interaction techniques in immersive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
141997Exploiting ATM technology in the implementation of networked multimedia applicationsLAMOTTE, Wim; VAN REETH, Frank; FLERACKERS, Eddy; Earnshaw, R.A.Book Section
151997Design and realization of an interactive multimedia server in educationCONINX, Karin; DAEMS, Benny; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
161997Visinet: Collaborative 3D visualization and VR over ATM networksLAMOTTE, Wim; FLERACKERS, Eddy; VAN REETH, Frank; Earnshaw, R; Mena De Matos, JJournal Contribution
171997HCI issues about immersive modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
181997Multimedia applications over broadband ATM networksLAMOTTE, Wim; Earnshaw, R.A.; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
191997A man-machine interface for immersive geometric modelingCONINX, Karin; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper
201997Rendering pen-drawings of 3Dscenes on networked processorsCLAES, Johan; MONSIEURS, Patrick; VAN REETH, Frank; FLERACKERS, EddyProceedings Paper