VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Refined By:
Internal UHasselt:  BEKAERT, Philippe

Results 1-13 of 13 (Search time: 0.007 seconds).

Issue DateTitleContributor(s)TypeCat.
12010Immersive Collaboration EnvironmentDUMONT, Maarten; MAESEN, Steven; FREDERIX, Karel; RAYMAEKERS, Chris; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
22008A multi-camera framework for interactive video gamesCUYPERS, Tom; VANAKEN, Cedric; FRANCKEN, Yannick; VAN REETH, Frank; BEKAERT, PhilippeProceedings PaperC1
32008Strike a Pose: Image-based Pose SynthesisVANAKEN, Cedric; HERMANS, Chris; MERTENS, Tom; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC2
42008A Multi-Camera Framework for Interactive VideogamesCUYPERS, Tom; VANAKEN, Cedric; FRANCKEN, Yannick; VAN REETH, Frank; BEKAERT, PhilippeProceedings PaperC1
52008Augmented panoramic videoHERMANS, Chris; VANAKEN, Cedric; MERTENS, Tom; VAN REETH, Frank; BEKAERT, PhilippeJournal ContributionA1
62005A computational approach to simulate subsurface light diffusion in arbitrarily shaped objectsHABER, Tom; MERTENS, Tom; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
72005Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J; BEKAERT, Philippe; VAN REETH, Frank; Seidel, HPJournal ContributionA1
82004A ray density estimation approach to take into account environment illumination in plant growth simulationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
92004Illumination driven plant growth based on ray density estimationVAN HAEVRE, William; DI FIORE, Fabian; BEKAERT, Philippe; VAN REETH, FrankJournal ContributionA2
102004A self-shadow algorithm for dynamic hair using density clusteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC2
112003Interactive rendering of translucent deformable objectsMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; Seidel, H.P.; VAN REETH, FrankProceedings PaperC1
122003Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P.Proceedings PaperC1
131996Ray tracing optimization utilizing projective methodsVAN REETH, Frank; MONSIEURS, Patrick; BEKAERT, Philippe; FLERACKERS, EddyJournal Contribution