CONINX, Karin

Full Name
CONINX, Karin
Email
karin.coninx@uhasselt.be
 
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Publications

Results 141-160 of 421 (Search time: 0.009 seconds).

Issue DateTitleContributor(s)TypeCat.
1412014Technology-supported client centered rehabilitation: Do patients use technologies and which skills do patients with neck pain prefer to train on?TIMMERMANS, Annick; HAESEN, Mieke; WILLEMS, Kim; CLAES, Guido; Olivieri, Enzo; Cuyvers, Bert; VERBRUGGHE, Jonas; CONINX, KarinConference MaterialC2
1422013Intelligibility Required: How to make Us Look Smart AgainVERMEULEN, Jo; LUYTEN, Kris; CONINX, KarinProceedings PaperC2
3032013Timisto: a technique to extract usage sequences from storyboardsVOGT, Joël; HAESEN, Mieke; LUYTEN, Kris; CONINX, Karin; Meier, AndreasProceedings PaperC1
3042013Assessing the support provided by a toolkit for rapid prototyping of multimodal systemsCUENCA LUCERO, Fredy; VANACKEN, Davy; CONINX, Karin; LUYTEN, KrisProceedings PaperC1
3052013Activity-Centric Support for Ad Hoc Knowledge Work – A Case Study of co-Activity ManagerHouben, Steven; Bardram, Jakob E.; VERMEULEN, Jo; LUYTEN, Kris; CONINX, KarinProceedings PaperC1
3062013Informing Intelligent User Interfaces by Inferring Affective States from Body Postures in Ubiquitous Computing EnvironmentsTAN, Chiew Seng Sean; LUYTEN, Kris; SCHOENING, Johannes; CONINX, KarinProceedings PaperC1
3072013Finding a needle in a haystack: an interactive video archive explorer for professional video searchersHAESEN, Mieke; MESKENS, Jan; LUYTEN, Kris; CONINX, Karin; Becker, Jan Hendrik; Tuytelaars, Tinne; Poulisse, Gert-Jan; Phi, The Pham; Moens, Marie-FrancineJournal ContributionA1
3082013Bro-cam: Improving game experience with empathic feedback using posture trackingTAN, Chiew Seng Sean; SCHOENING, Johannes; SCHNEIDER BARNES, Jan; LUYTEN, Kris; CONINX, KarinProceedings PaperC1
3092013With a Little Help from My Friends”: Context Aware Help and Guidance Using the Social NetworkMAHMUD, Nasim; LUYTEN, Kris; CONINX, KarinBook SectionB2
3102013Liftacube: a prototype for pervasive rehabilitation in a residential settingVANDERMAESEN, Marijke; DE WEYER, Tom; CONINX, Karin; LUYTEN, Kris; Geers, RichardProceedings PaperC2
3112013Crossing the Bridge over Norman’s Gulf of Execution: Revealing Feedforward’s True IdentityVERMEULEN, Jo; LUYTEN, Kris; van den Hoven, Elise; CONINX, KarinProceedings PaperC1
3122012HeatMeUp: a 3DUI Serious Game to Explore Collaborative WayfindingNOTELAERS, Sofie; DE WEYER, Tom; GOORTS, Patrik; MAESEN, Steven; VANACKEN, Lode; CONINX, Karin; BEKAERT, PhilippeProceedings PaperC1
3132012The Feedforward TorchVERMEULEN, Jo; LUYTEN, Kris; CONINX, KarinConference MaterialC2
3142012Visualizing the third dimension in virtual training environments for neurologically impaired persons: beneficial or disruptive?van den Hoogen, Wouter; FEYS, Peter; LAMERS, Ilse; CONINX, Karin; NOTELAERS, Sofie; Kerkhofs, Lore; IJsselsteijn, WijnandJournal ContributionA1
3152012Role and Quality of Communication in Collaborative Training for Multiple Sclerosis PatientsBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
3162012O brother, where art thou located? : Raising awareness of variability in location tracking for users of location-based pervasive applicationsAKSENOV, Petr; LUYTEN, Kris; CONINX, KarinJournal ContributionA1
3172012Influence of Cooperative Game Design Patterns for Remote Play on Player ExperienceBEZNOSYK, Anastasiia; QUAX, Peter; CONINX, Karin; LAMOTTE, WimProceedings PaperC1
3182012Improving Collaboration in Virtual Environments through Context-Based AdaptationBEZNOSYK, Anastasiia; OCTAVIA, Johanna; CONINX, Karin; QUAX, PeterProceedings PaperC1
3192012The Effect of Closely-coupled Interaction on Player Experience in Casual GamesBEZNOSYK, Anastasiia; QUAX, Peter; LAMOTTE, Wim; CONINX, KarinProceedings PaperC1
202012The Social Maze: A collaborative game to motivate MS patients for upper limb trainingDE WEYER, Tom; ROBERT, Karel; OCTAVIA, Johanna; ALDERS, Geert; CONINX, KarinProceedings PaperC1