LAMOTTE, Wim

Full Name
LAMOTTE, Wim
Email
wim.lamotte@uhasselt.be
 
Loading... 5 0 5 0 false
Loading... 6 0 5 0 false

Publications

Results 121-140 of 155 (Search time: 0.008 seconds).

Issue DateTitleContributor(s)TypeCat.
1212007A virtual interactive community platform supporting education for long-term sick childrenJORISSEN, Pieter; DI FIORE, Fabian; VANSICHEM, Gert; LAMOTTE, WimProceedings PaperC1
1222007The NIProxy: a Flexible Proxy Server Supporting Client Bandwidth Management and Multimedia Service ProvisionWIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
1232007Evaluating the Effects of Haptics on Presence while Traveling in a Desktop Virtual EnvironmentJORISSEN, Pieter; VANACKEN, Lode; LAMOTTE, Wim; CONINX, KarinProceedings PaperC1
1242006Bringing haptics and physical simulation together: haptic travel through physical worldsJORISSEN, Pieter; DE BOECK, Joan; LAMOTTE, WimJournal ContributionA1
1252006An Overlay Network Providing Application-Aware Multimedia ServicesWIJNANTS, Maarten; CORNELISSEN, Bart; LAMOTTE, Wim; De Vleeschauwer, B.Proceedings PaperC1
1262006On the Applicability of Remote Rendering of Networked Virtual Environments on Mobile DevicesQUAX, Peter; GEUNS, Bjorn; JEHAES, Tom; LAMOTTE, Wim; VANSICHEM, GertProceedings PaperC1
1272005Improving the user quality of experience by incorporating intelligent proxies in the networkWIJNANTS, Maarten; MONSIEURS, Patrick; LAMOTTE, WimResearch ReportR2
1282005Client-controlled QoS management in networked virtual environmentsMONSIEURS, Patrick; WIJNANTS, Maarten; LAMOTTE, WimJournal ContributionA1
1292005Dynamic interactions in physically realistic collaborative virtual environmentsJORISSEN, Pieter; WIJNANTS, Maarten; LAMOTTE, WimJournal ContributionA1
1302005Dynamic Physical Interaction Platform for Collaborative Virtual EnvironmentsJORISSEN, Pieter; LAMOTTE, WimProceedings PaperC1
1312005Mobile adaptations for a multi-user framework supporting video-based avatarsQUAX, Peter; JEHAES, Tom; WIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
1322005Adapting a large scale networked virtual environment for display on a PDAJEHAES, Tom; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
1332005Bridging the gap between fixed and mobile access to an audio/video-enabled large-scale NVEQUAX, Peter; WIJNANTS, Maarten; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
1342005The ExReAM library: extensible real-time animations for multiple platformsJORISSEN, Pieter; DIERCKX, Jeroen; LAMOTTE, WimProceedings PaperC1
1352005Audio and video communication in multiplayer games through generic networking middlewareWIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
1362005Exploiting Proxy-Based Transcoding to Increase the User Quality of Experience in Networked ApplicationsWIJNANTS, Maarten; MONSIEURS, Patrick; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
1372004A framework supporting general object interactions for dynamic virtual worldsJORISSEN, Pieter; LAMOTTE, WimJournal ContributionA1
1382004Objective and subjective evaluation of the influence of small amounts of delay and jitter on a recent first person shooter gameQUAX, Peter; MONSIEURS, Patrick; LAMOTTE, Wim; de Vleeschauwer, D.; Degrande, N.Proceedings PaperC1
1392004Using autonomous avatars to simulate a large-scale multi-user networked virtual environmentQUAX, Peter; MONSIEURS, Patrick; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
1402004Using Collaborative Interactive Objects and Animation to Enable Dynamic Interactions in Collaborative Virtual EnvironmentsJORISSEN, Pieter; WIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC2