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       http://hdl.handle.net/1942/12729Full metadata record
| DC Field | Value | Language | 
|---|---|---|
| dc.contributor.advisor | BEKAERT, Philippe | - | 
| dc.contributor.author | Lempens, Raf | - | 
| dc.date.accessioned | 2011-11-25T09:06:33Z | - | 
| dc.date.available | 2011-11-25T09:06:33Z | - | 
| dc.date.issued | 2011 | - | 
| dc.identifier.uri | http://hdl.handle.net/1942/12729 | - | 
| dc.description.abstract | Deze masterproef gaat over geprojecteerde augmented reality. Er wordt getracht een game met behulp van deze technologie te maken, in combinatie met gestures en meerdere spelers en systemen | - | 
| dc.language | nl | - | 
| dc.language.iso | en | - | 
| dc.publisher | tUL Diepenbeek | - | 
| dc.title | Sixth sense technology voor augmented reality games | - | 
| dc.type | Theses and Dissertations | - | 
| local.bibliographicCitation.jcat | T2 | - | 
| dc.description.notes | master in de informatica-multimedia | - | 
| local.type.specified | Master thesis | - | 
| dc.bibliographicCitation.oldjcat | D2 | - | 
| item.accessRights | Closed Access | - | 
| item.contributor | Lempens, Raf | - | 
| item.fullcitation | Lempens, Raf (2011) Sixth sense technology voor augmented reality games. | - | 
| item.fulltext | No Fulltext | - | 
| Appears in Collections: | Master theses | |
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