Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/24735
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | HAESEN, Mieke | - |
dc.contributor.advisor | VANACKEN, Davy | - |
dc.contributor.author | Van Dyck, Daan | - |
dc.date.accessioned | 2017-09-25T07:12:33Z | - |
dc.date.available | 2017-09-25T07:12:33Z | - |
dc.date.issued | 2017 | - |
dc.identifier.uri | http://hdl.handle.net/1942/24735 | - |
dc.format.mimetype | Application/pdf | - |
dc.language | nl | - |
dc.publisher | tUL | - |
dc.title | Serious gaming / gamification elements for apps promoting physical activity | - |
dc.type | Theses and Dissertations | - |
local.format.pages | 0 | - |
local.bibliographicCitation.jcat | T2 | - |
dc.description.notes | master in de informatica-Human-Computer Interaction | - |
local.type.specified | Master thesis | - |
item.contributor | Van Dyck, Daan | - |
item.fulltext | With Fulltext | - |
item.accessRights | Open Access | - |
item.fullcitation | Van Dyck, Daan (2017) Serious gaming / gamification elements for apps promoting physical activity. | - |
Appears in Collections: | Master theses |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
ed202adf-7208-42ce-9d4f-74c376c3179a.pdf | 5.07 MB | Adobe PDF | View/Open |
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