VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Results 101-120 of 150 (Search time: 0.004 seconds).

Issue DateTitleContributor(s)TypeCat.
1012001An image-based radiosity representationMERTENS, Tom; VAN REETH, FrankProceedings PaperC2
1022001Real-time modeled drawing and manipulation of stylized cartoon charactersVANSICHEM, Gert; VAN REETH, Frank; Wauters, E.Proceedings PaperC2
1032001Intuitive modelling and integration of imaginative 3D scenes in the theatreDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
1042001Voice over IP with JVOIPLIB and JRTPLIBLIESENBORGS, Jori; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
1052001Fast haptic rendering of complex objects using subdivision surfacesRAYMAEKERS, Chris; BEETS, Koen; VAN REETH, FrankProceedings PaperC2
1062001Locally interpolating subdivision surfaces supporting free-form 2D deformationsCLAES, Johan; VAN REETH, Frank; RAMAEKERS, MarcProceedings PaperC1
1072001Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniquesDI FIORE, Fabian; SCHAEKEN, Philip; ELENS, Koen; VAN REETH, FrankProceedings PaperC1
1082001Turning the approximating Catmull-Clark subdivision scheme into a locally interpolating surface modelling toolCLAES, Johan; BEETS, Koen; VAN REETH, Frank; Iones, A.; Krupkin, A.Proceedings PaperC2
292001Advanced texture effects through procedural software texture blendingIones, A.; Krupkin, A.; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
302001Creating broadcast interactive drama in an NVEFLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA1
312001Fast 3D cartoon rendering with improved quality by exploiting graphics hardwareCLAES, Johan; DI FIORE, Fabian; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC1
322001Creating broadcasted interactive drama in a networked virtual environmentFlerackers, C.; Earnshaw, R.; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA2
332000Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphorRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
342000Generating interactive television programs in the PANIVE architectureFlerackers, C.; RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
352000Introducing touch in a rigid body simulation environment: a design overviewDE BOECK, Joan; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
361999TypoToons: an interactive TV-application through a networked virtual environmentFlerackers, C.; Alsema, F.; VAN REETH, Frank; CONINX, KarinProceedings Paper
371999Integrating real-time 3D cartoon rendering into 2D animationsCLAES, Johan; VAN REETH, FrankProceedings Paper
381999Tutoraid, a powerful multimedia tool for self-learning and feedback between teachers and studentsVANDENREYT, Ingrid; GRANITZER, Marita; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, FrankProceedings Paper
391999Sustained image quality when performing LUT-techniques on wavelet compressed medical images.BOYEN, Herman; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
401999Uniform interaction for immersive and non-immersive 3D object modellingCONINX, Karin; RAYMAEKERS, Chris; DE WEYER, Tom; VAN REETH, FrankProceedings Paper