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Results 1-9 of 9 (Search time: 0.004 seconds).

Issue DateTitleContributor(s)TypeCat.
12009ALVIC-NG: state management and immersive communication for massively multiplayer online games and communitiesCORNELISSEN, Bart; QUAX, Peter; DIERCKX, Jeroen; VANSICHEM, Gert; LAMOTTE, WimJournal ContributionA1
22002Improving sketching by utilizing haptic feedbackVAN REETH, Frank; VANSICHEM, Gert; RAYMAEKERS, ChrisProceedings PaperC2
32001Creating broadcast interactive drama in an NVEFLERACKERS, Eddy; Earnshaw, R; VAN REETH, Frank; VANSICHEM, Gert; Alsema, F.Journal ContributionA1
42001Fast 3D cartoon rendering with improved quality by exploiting graphics hardwareDI FIORE, Fabian; VAN REETH, Frank; VANSICHEM, Gert; CLAES, JohanProceedings PaperC1
52001Real-time modeled drawing and manipulation of stylized cartoon charactersVAN REETH, Frank; VANSICHEM, Gert; Wauters, E.Proceedings PaperC2
62001Creating broadcasted interactive drama in a networked virtual environmentEarnshaw, R.; Flerackers, C.; VAN REETH, Frank; VANSICHEM, Gert; Alsema, F.Journal ContributionA2
72000Generating interactive television programs in the PANIVE architectureFlerackers, C.; VAN REETH, Frank; VANSICHEM, Gert; RAYMAEKERS, ChrisProceedings PaperC2
82000Using image recognition to facilitate intuitive inputVANSICHEM, Gert; CONINX, Karin; CLAES, JohanProceedings PaperC1
92000Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphorVAN REETH, Frank; VANSICHEM, Gert; RAYMAEKERS, ChrisProceedings PaperC2