BEKAERT, Philippe

Full Name
BEKAERT, Philippe
Email
philippe.bekaert@uhasselt.be
 
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Publications

Results 51-75 of 154 (Search time: 0.012 seconds).

Issue DateTitleContributor(s)TypeCat.
512011Validity of the Wigner Distribution Function for Ray-based ImagingCUYPERS, Tom; Oh, Se Baek; Horstmeyer, Roarke; BEKAERT, Philippe; Raskar, RameshProceedings PaperC1
522011Enhancing by Saliency-guided DecolorizationANCUTI, Codruta; ANCUTI, Cosmin; BEKAERT, PhilippeProceedings PaperC1
532011Breeding gravitational lensesLIESENBORGS, Jori; De Rijcke, S.; Dejonghe, H.; BEKAERT, PhilippeProceedings PaperC1
542011Immersive GPU-driven biological adaptive stereoscopic renderingROGMANS, Sammy; DUMONT, Maarten; LAFRUIT, Gauthier; BEKAERT, PhilippeProceedings PaperC2
552011Enhancing Underwater Images by FusionANCUTI, Cosmin; ANCUTI, Codruta; HABER, Tom; BEKAERT, PhilippeProceedings PaperC1
562011A Fast Semi-Inverse Approach to Detect and Remove the Haze from a Single ImageANCUTI, Codruta; ANCUTI, Cosmin; HERMANS, Chris; BEKAERT, PhilippeProceedings PaperC1
572011Interactive Point Spread Function Simulation with Diffraction and Interference EffectsCUYPERS, Tom; MERTENS, Tom; Oh, Se Baek; Raskar, Ramesh; BEKAERT, PhilippeProceedings PaperC1
582011Scalable Optical Tracking - A Practical Low-Cost Solution for Large Virtual EnvironmentsMAESEN, Steven; BEKAERT, PhilippeProceedings PaperC1
592011Fusion-based restoration of the underwater imagesANCUTI, Codruta; ANCUTI, Cosmin; HABER, Tom; BEKAERT, PhilippeProceedings PaperC1
602011Single Image Restoration of Outdoor ScenesANCUTI, Codruta; ANCUTI, Cosmin; BEKAERT, PhilippeProceedings PaperC1
612011Stroke-based Creation of Depth MapsGERRITS, Mark; DE DECKER, Bert; ANCUTI, Cosmin; HABER, Tom; ANCUTI, Codruta; BEKAERT, PhilippeProceedings PaperC1
622011A Spatial Immersive Office Environment for Computer-supported Collaborative Work - Moving towards the Office of the FutureDUMONT, Maarten; ROGMANS, Sammy; MAESEN, Steven; FREDERIX, Karel; TAELMAN, Johannes; BEKAERT, PhilippeProceedings PaperC1
632010Optimized two-party video chat with restored eye contact using graphics hardwareDUMONT, Maarten; ROGMANS, Sammy; MAESEN, Steven; BEKAERT, PhilippeProceedings PaperC1
642010Fusion-based image and video decolorizationANCUTI, Codruta; ANCUTI, Cosmin; HERMANS, Chris; BEKAERT, PhilippeProceedings PaperC1
652010Layer-based single image dehazing by per-pixel haze detectionANCUTI, Codruta; ANCUTI, Cosmin; HERMANS, Chris; BEKAERT, PhilippeProceedings PaperC1
662010CC-SIFT: Exploiting Chromatic Contrast forWide-Baseline MatchingANCUTI, Codruta; ANCUTI, Cosmin; BEKAERT, PhilippeProceedings PaperC1
672010Effective Single Image Dehazing by FusionANCUTI, Codruta; ANCUTI, Cosmin; BEKAERT, PhilippeProceedings PaperC1
682010Decolorizing Images for Robust MatchingANCUTI, Codruta; ANCUTI, Cosmin; BEKAERT, PhilippeProceedings PaperC1
692010Video Super-Resolution Using High Quality PhotographsANCUTI, Cosmin; ANCUTI, Codruta; BEKAERT, PhilippeProceedings PaperC1
702010Immersive Teleconferencing with Natural 3D Stereoscopic Eye Contact Using GPU ComputingDUMONT, Maarten; ROGMANS, Sammy; LAFRUIT, Gauthier; BEKAERT, PhilippeProceedings PaperC2
712010WBSDF for simulating wave effects of light and audioCUYPERS, Tom; Se Baek, Oh; HABER, Tom; BEKAERT, Philippe; Ramesh, RaskarProceedings PaperC1
722010Image and Video Decolorization by FusionANCUTI, Codruta; ANCUTI, Cosmin; HERMANS, Chris; BEKAERT, PhilippeProceedings PaperC1
732010Immersive Collaboration EnvironmentDUMONT, Maarten; MAESEN, Steven; FREDERIX, Karel; RAYMAEKERS, Chris; BEKAERT, Philippe; VAN REETH, FrankProceedings PaperC1
742010Practical Examples of GPU Computing Optimization PrinciplesGOORTS, Patrik; ROGMANS, Sammy; Vanden Eynde, Steven; BEKAERT, PhilippeProceedings PaperC1
752010A Framework to Improve Matching Results of Widely Separated ViewsANCUTI, Cosmin; ANCUTI, Codruta; BEKAERT, PhilippeProceedings PaperC1