Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/10525
Title: Immersive Teleconferencing with Natural 3D Stereoscopic Eye Contact Using GPU Computing
Authors: DUMONT, Maarten 
ROGMANS, Sammy 
LAFRUIT, Gauthier
BEKAERT, Philippe 
Issue Date: 2010
Source: Proceedings of 3D Stereo Media.
Abstract: This paper presents an overview of our work in creating a practical prototype for natural 3D stereoscopic eye contact in teleconferencing. The two main pillars of our system are to 'immerse' the participants and to create as much as possible a natural feel to the communication. This is mainly realized by synthesizing virtual camera viewpoints to restore the eye contact, and by creating a sense of depth perception though feeding correctly generated stereo images directly to the user's eyes. Furthermore, we present an overview of GPU computing techniques that are used to maintain the real-time processing and transmission constraints of the system.
Keywords: immersive; teleconference; stereoscopic; eye contact; GPU computing
Document URI: http://hdl.handle.net/1942/10525
Category: C2
Type: Proceedings Paper
Appears in Collections:Research publications

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