Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/10005
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dc.contributor.authorHAESEN, Mieke-
dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorCONINX, Karin-
dc.date.accessioned2009-11-20T15:33:11Z-
dc.date.available2009-11-20T15:33:11Z-
dc.date.issued2009-
dc.identifier.citationGross, T. & Gulliksen, J. & Kotze, P. & Oestreicher, L. & Palanque, P. & Prates, RO. & Winckler, M. (Ed.) HUMAN-COMPUTER INTERACTION - INTERACT 2009, PT II, PROCEEDINGS. p. 546-549.-
dc.identifier.isbn978-3-642-03657-6-
dc.identifier.issn0302-9743-
dc.identifier.urihttp://hdl.handle.net/1942/10005-
dc.description.abstractCurrent user-centred software engineering (UCSE) approaches provide many techniques to combine know-how available in multidisciplinary teams. Although the involvement of various disciplines is beneficial for the user experience of the future application, the transition from a user needs analysis to a structured interaction analysis and UI design is not always straightforward. We propose storyboards, enriched by metadata, to specify functional and nonfunctional requirements. Accompanying tool support should facilitate the creation and use of storyboards. We used a meta-storyboard for the verification of storyboarding approaches.-
dc.language.isoen-
dc.publisherSPRINGER-VERLAG BERLIN-
dc.relation.ispartofseriesLecture Notes in Computer Science-
dc.titleGet Your Requirements Straight: Storyboarding Revisited-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsGross, T.-
local.bibliographicCitation.authorsGulliksen, J.-
local.bibliographicCitation.authorsKotze, P.-
local.bibliographicCitation.authorsOestreicher, L.-
local.bibliographicCitation.authorsPalanque, P.-
local.bibliographicCitation.authorsPrates, RO.-
local.bibliographicCitation.authorsWinckler, M.-
local.bibliographicCitation.conferencename12th IFIP International Conference on Human-Computer Interaction-
local.bibliographicCitation.conferenceplaceUppsala, SWEDEN, AUG 24-28, 2009-
dc.identifier.epage549-
dc.identifier.spage546-
dc.identifier.volume5727-
local.format.pages4-
local.bibliographicCitation.jcatC1-
dc.description.notes[Haesen, Mieke; Luyten, Kris; Coninx, Karin] Hasselt Univ, TUL, IBBT, Expertise Ctr Digital Media, B-3590 Diepenbeek, Belgium.-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
local.relation.ispartofseriesnr5727-
dc.bibliographicCitation.oldjcatC1-
dc.identifier.isi000270204900059-
local.bibliographicCitation.btitleHUMAN-COMPUTER INTERACTION - INTERACT 2009, PT II, PROCEEDINGS-
item.fullcitationHAESEN, Mieke; LUYTEN, Kris & CONINX, Karin (2009) Get Your Requirements Straight: Storyboarding Revisited. In: Gross, T. & Gulliksen, J. & Kotze, P. & Oestreicher, L. & Palanque, P. & Prates, RO. & Winckler, M. (Ed.) HUMAN-COMPUTER INTERACTION - INTERACT 2009, PT II, PROCEEDINGS. p. 546-549..-
item.validationecoom 2010-
item.contributorHAESEN, Mieke-
item.contributorLUYTEN, Kris-
item.contributorCONINX, Karin-
item.fulltextNo Fulltext-
item.accessRightsClosed Access-
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