Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/10181
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dc.contributor.advisorRAYMAEKERS, C.-
dc.contributor.authorVEREENOOGHE, Tom-
dc.date.accessioned2009-12-14T09:42:43Z-
dc.date.available2009-12-14T09:42:43Z-
dc.date.issued2009-
dc.identifier.urihttp://hdl.handle.net/1942/10181-
dc.description.abstractThis thesis provides an insight in haptic textures and their practical use. The thesis is divided in three parts. Part 1 is a Dutch summary for the Dutch readers. In Part 2 we will express the importance of computer haptics and situate where haptic textures reside. From a related work study meaningful thoughts about human perception of roughness are put forward. Next, six techniques from different research papers are presented. A conclusion will postulate rising questions and set an aim for the next part of this thesis. In Part 3 we look into the use of haptic textures in information visualization. We create our own application as a base for a user test. The user test should give us some answers about how people explore textures and the possibility of using them to convey data.-
dc.format.mimetypeApplication/pdf-
dc.languagenl-
dc.publishertUL Diepenbeek-
dc.titleImplementation of haptic textures-
dc.typeTheses and Dissertations-
local.format.pages80-
local.bibliographicCitation.jcatT2-
dc.description.notes2de masterjaar in de informatica - Human Computer Interaction-
local.type.specifiedMaster thesis-
dc.bibliographicCitation.oldjcat-
item.fullcitationVEREENOOGHE, Tom (2009) Implementation of haptic textures.-
item.fulltextWith Fulltext-
item.accessRightsOpen Access-
Appears in Collections:Master theses
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