Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/10327
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dc.contributor.authorWIJNANTS, Maarten-
dc.contributor.authorAGTEN, Stijn-
dc.contributor.authorQUAX, Peter-
dc.contributor.authorLAMOTTE, Wim-
dc.date.accessioned2010-01-08T14:34:25Z-
dc.date.available2010-01-08T14:34:25Z-
dc.date.issued2009-
dc.identifier.citationProceedings of CONEXT. p. 29-30.-
dc.identifier.isbn978-1-60558-636-6-
dc.identifier.urihttp://hdl.handle.net/1942/10327-
dc.description.abstractInnovative software and system development requires a multi-disciplinary approach where technical, objectively quantifiable Quality of Service aspects are integrated with and correlated to subjective Quality of Experience measures such as usability, user expectations and experiences. To date, QoS and QoE research has however mainly been carried out in an isolated manner. Their exact correlation consequently remains unclear. Using a collaborative multi-platform game as case study, we intend to investigate this relationship and hope to bridge the divide that currently exists between social, user-oriented research and technically-oriented application development by formulating recommendations and guidelines. To implement the QoS and QoE optimizations, we will rely on the NIProxy, a network proxy equipped with network traffic shaping and service provision functionality.-
dc.language.isoen-
dc.publisherACM Press-
dc.titleInvestigating the Relationship Between QoS and QoE in a Mixed Desktop/Handheld Gaming Setting-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencename2009 ACM Conference on Emerging Networking Experiments and Technologies (CONEXT 2009)-
local.bibliographicCitation.conferenceplaceRome, Italy , 2009-12-01 - 2009-12-04-
dc.identifier.epage30-
dc.identifier.spage29-
local.bibliographicCitation.jcatC1-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC2-
local.bibliographicCitation.btitleProceedings of CONEXT-
item.fullcitationWIJNANTS, Maarten; AGTEN, Stijn; QUAX, Peter & LAMOTTE, Wim (2009) Investigating the Relationship Between QoS and QoE in a Mixed Desktop/Handheld Gaming Setting. In: Proceedings of CONEXT. p. 29-30..-
item.contributorWIJNANTS, Maarten-
item.contributorAGTEN, Stijn-
item.contributorQUAX, Peter-
item.contributorLAMOTTE, Wim-
item.accessRightsOpen Access-
item.fulltextWith Fulltext-
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