Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/10481
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dc.contributor.authorHelms, James-
dc.contributor.authorSchaefer, Robbie-
dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorVERMEULEN, Jo-
dc.contributor.authorAbrams, Marc-
dc.contributor.authorVanderdonckt, Jean-
dc.date.accessioned2010-02-18T14:25:58Z-
dc.date.available2010-02-18T14:25:58Z-
dc.date.issued2009-
dc.identifier.citationSeffah, Ahmed & Vanderdonckt, Jean & Desmarais, Michel C. (Ed.) Human-Centered Software Engineering 1: Software Engineering Models, Patterns and Architectures for HCI, p. 139-171-
dc.identifier.isbn9781848009066-
dc.identifier.urihttp://hdl.handle.net/1942/10481-
dc.description.abstractThe User Interface Markup Language (UIML) is a User Interface Description Language aimed at producing multiple user interfaces from a single model for multiple contexts of use, in particular multiple computing platforms, thus addressing the need for multi-channel user interfaces. This chapter summarizes efforts devoted to the definition and usage of UIML 4.0, the latest version of this UIDL which also covers dialog modeling. It describes the main parts of the UIML language, i.e. structure, presentation style, contents, behavior, connectivity, and toolkit mappings, and the integrated development environment that supports the development life cycle of multi-channel user interfaces based on UIML.-
dc.language.isoen-
dc.publisherSpringer-
dc.relation.ispartofseriesHuman-Computer Interaction Series-
dc.titleHuman-Centered Engineering of Interactive Systems with the User Interface Markup Language-
dc.typeBook Section-
local.bibliographicCitation.authorsSeffah, Ahmed-
local.bibliographicCitation.authorsVanderdonckt, Jean-
local.bibliographicCitation.authorsDesmarais, Michel C.-
dc.identifier.epage171-
dc.identifier.spage139-
local.bibliographicCitation.jcatB2-
dc.description.notesHarmonia Inc, P.O. Box 11282, Blacksburg, VA 24062-1282, U.S.A - Fakultät für Elektrotechnik, Informatik und Mathematik, Institut für Informatik, Paderborn University, Fürstenallee, 11 – D-33102 Paderborn, Germany - Hasselt University - tUL - IBBT Expertise Center for Digital Media, Wetenschapspark 2, 3590 Diepenbeek, Belgium - Department of Computer Science, Virginia Tech, 508 McBryde Hall, Blacksburg, VA 24061-0106, U.S.A. - Belgian Laboratory of Computer-Human Interaction (BCHI), Louvain School of Management (LSM), Universitè catholique de Louvain Place des Doyens, 1 – B-1348 Louvain-la-Neuve, Belgium-
local.type.specifiedBook Section-
dc.bibliographicCitation.oldjcatB2-
dc.identifier.doi10.1007/978-1-84800-907-3_7-
local.bibliographicCitation.btitleHuman-Centered Software Engineering 1: Software Engineering Models, Patterns and Architectures for HCI-
item.fulltextNo Fulltext-
item.fullcitationHelms, James; Schaefer, Robbie; LUYTEN, Kris; VERMEULEN, Jo; Abrams, Marc & Vanderdonckt, Jean (2009) Human-Centered Engineering of Interactive Systems with the User Interface Markup Language. In: Seffah, Ahmed & Vanderdonckt, Jean & Desmarais, Michel C. (Ed.) Human-Centered Software Engineering 1: Software Engineering Models, Patterns and Architectures for HCI, p. 139-171.-
item.accessRightsClosed Access-
item.contributorHelms, James-
item.contributorSchaefer, Robbie-
item.contributorLUYTEN, Kris-
item.contributorVERMEULEN, Jo-
item.contributorAbrams, Marc-
item.contributorVanderdonckt, Jean-
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