Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/11020
Title: Facilitating Adaptation in Virtual Environments Using a Context-Aware Model-Based Design Process
Authors: OCTAVIA, Johanna 
VANACKEN, Lode 
RAYMAEKERS, Chris 
CONINX, Karin 
FLERACKERS, Eddy 
Issue Date: 2010
Publisher: SPRINGER-VERLAG BERLIN
Source: England, D. & Vanderdonckt, J. & Wild, P.J. (Ed.) TASK MODELS AND DIAGRAMS FOR USER INTERFACE DESIGN. p. 58-71.
Series/Report: Lecture Notes in Computer Science
Series/Report no.: 5963
Abstract: Designers and developers of virtual environments have to consider that providing adaptation in virtual environments is important to comply with users' different characteristics. Due to the many possibilities of adaptation that a designer can think of, it is necessary to support the integration of adaptation in the application in a rapid and practical way. We propose to achieve this by adopting the VR-DeMo model-based user interface design (MBUID) process which supports context. In this paper, we strive to integrate adaptation in virtual environments using a context-aware design process and present a validation of this approach with two case studies, namely supporting the adaptation of switching between interaction techniques and adapting the interaction technique itself. These case studies learned us that adaptation can be easily realized using our context-aware model-based design process.
Notes: [Octavia, Johanna Renny; Vanacken, Lode; Raymaekers, Chris; Coninx, Karin; Flerackers, Eddy] Hasselt Univ TUL IBBT, Expertise Ctr Digital Media, B-3590 Diepenbeek, Belgium.
Keywords: Adaptation; virtual environments; context-aware; model-based user interface design
Document URI: http://hdl.handle.net/1942/11020
ISBN: 978-3-642-11796-1
ISI #: 000279102500005
Category: C1
Type: Proceedings Paper
Validations: ecoom 2011
Appears in Collections:Research publications

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