Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/11163
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dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorVANACKEN, Davy-
dc.contributor.authorWeiss, Malte-
dc.contributor.authorBorchers, Jan-
dc.contributor.authorIzadi, Shahram-
dc.contributor.authorWigdor, Daniel-
dc.date.accessioned2010-09-19T13:01:16Z-
dc.date.availableNO_RESTRICTION-
dc.date.available2010-09-19T13:01:16Z-
dc.date.issued2010-
dc.identifier.citationProceedings of ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010). p. 365-366.-
dc.identifier.isbn978-1-4503-0083-4-
dc.identifier.urihttp://hdl.handle.net/1942/11163-
dc.description.abstractMulti-touch gained a lot of interest in the last couple of years and the increased availability of multi-touch enabled hardware boosted its development. However, the current diversity of hardware, toolkits, and tools for creating multi-touch interfaces has its downsides: there is only little reusable material and no generally accepted body of knowledge when it comes to the development of multi-touch interfaces. This workshop seeks a consensus on methods, approaches, toolkits, and tools that aid in the engineering of multi-touch interfaces and transcend the differences in available platforms. The patterns mentioned in the title indicate that we are aiming to create a reusable body of knowledge.-
dc.language.isoen-
dc.publisherACM-
dc.subject.otherMulti-Touch Interfaces; Engineering Patterns; EICS Workshop-
dc.subject.othereics workshop, engineering patterns, multi-touch interfaces-
dc.titleEngineering Patterns for Mult-Touch Interfaces-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedateJune 19-23, 2010-
local.bibliographicCitation.conferencename2nd ACM SIGCHI Symposium on Engineering Interactive Computing Systems-
local.bibliographicCitation.conferenceplaceBerlin, Germany-
dc.identifier.epage366-
dc.identifier.spage365-
local.bibliographicCitation.jcatC1-
dc.description.notesReprint Address: Luyten, K (reprint author), Hasselt Univ tUL IBBT, Expertise Ctr Digital Media, Hasselt, Belgium Addresses: Hasselt Univ tUL IBBT, Expertise Ctr Digital Media, Hasselt, Belgium Contact: kris.luyten@uhasselt.be, davy.vanacken@uhasselt.be, weiss@cs.rwth-aachen.de, borchers@cs.rwth-aachen.de, shahrami@microsoft.com, dwigdor@microsoft.com-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC1-
dc.identifier.isi000286907500056-
dc.identifier.urlhttp://doi.acm.org/10.1145/1822018.1822084-
local.bibliographicCitation.btitleEICS 2010: PROCEEDINGS OF THE 2010 ACM SIGCHI SYMPOSIUM ON ENGINEERING INTERACTIVE COMPUTING SYSTEMS-
item.fullcitationLUYTEN, Kris; VANACKEN, Davy; Weiss, Malte; Borchers, Jan; Izadi, Shahram & Wigdor, Daniel (2010) Engineering Patterns for Mult-Touch Interfaces. In: Proceedings of ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010). p. 365-366..-
item.validationecoom 2012-
item.contributorLUYTEN, Kris-
item.contributorVANACKEN, Davy-
item.contributorWeiss, Malte-
item.contributorBorchers, Jan-
item.contributorIzadi, Shahram-
item.contributorWigdor, Daniel-
item.fulltextNo Fulltext-
item.accessRightsClosed Access-
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