Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/11167
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | RAYMAEKERS, Chris | - |
dc.contributor.author | CONINX, Karin | - |
dc.contributor.author | Gonzalez Calleros, Juan Manuel | - |
dc.date.accessioned | 2010-09-19T13:55:02Z | - |
dc.date.available | NO_RESTRICTION | - |
dc.date.available | 2010-09-19T13:55:02Z | - |
dc.date.issued | 2010 | - |
dc.identifier.citation | Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010). p. 363-364. | - |
dc.identifier.isbn | 978-1-4503-0083-4 | - |
dc.identifier.uri | http://hdl.handle.net/1942/11167 | - |
dc.description.abstract | This workshop brings together a number of researchers that are involved in the design, engineering, evaluation and applicability of game-like virtual and multimodal environments. It is a forum to discuss experiences, best practices, and design and engineering approaches with a particular focus on those aspects that are related to the interactivity of the game. | - |
dc.language.iso | en | - |
dc.publisher | ACM | - |
dc.title | Design and Engineering of Game-like Virtual and Multimodal Environments | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.conferencename | ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010) | - |
local.bibliographicCitation.conferenceplace | Berlin, Germany June 2010 | - |
dc.identifier.epage | 364 | - |
dc.identifier.spage | 363 | - |
local.bibliographicCitation.jcat | C1 | - |
local.type.refereed | Refereed | - |
local.type.specified | Proceedings Paper | - |
dc.bibliographicCitation.oldjcat | C1 | - |
dc.identifier.isi | 000286907500055 | - |
dc.identifier.url | http://doi.acm.org/10.1145/1822018.1822083 | - |
local.bibliographicCitation.btitle | Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010) | - |
item.validation | ecoom 2012 | - |
item.fulltext | With Fulltext | - |
item.contributor | RAYMAEKERS, Chris | - |
item.contributor | CONINX, Karin | - |
item.contributor | Gonzalez Calleros, Juan Manuel | - |
item.accessRights | Open Access | - |
item.fullcitation | RAYMAEKERS, Chris; CONINX, Karin & Gonzalez Calleros, Juan Manuel (2010) Design and Engineering of Game-like Virtual and Multimodal Environments. In: Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010). p. 363-364.. | - |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
DEnG-VE_proceedings.pdf | Peer-reviewed author version | 4.95 MB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.