Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/11276
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dc.contributor.authorDe Roeck, Dries-
dc.contributor.authorDerboven, Jan-
dc.contributor.authorVerstraete, Mathijs-
dc.contributor.authorGeerts, David-
dc.contributor.authorSCHNEIDER BARNES, Jan-
dc.contributor.authorLUYTEN, Kris-
dc.date.accessioned2010-11-09T12:41:00Z-
dc.date.availableNO_RESTRICTION-
dc.date.available2010-11-09T12:41:00Z-
dc.date.issued2010-
dc.identifier.citationProceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries. p. 148-157.-
dc.identifier.isbn9781605589343-
dc.identifier.urihttp://hdl.handle.net/1942/11276-
dc.description.abstractThis paper describes a comparative study between the usage of low-fidelity and a high-fidelity prototyping for the creation of multi-user multi-touch interfaces. The multi-touch interface presented in this paper allows users to collaboratively search for existing multimedia content, create new compositions with this content, and finally integrate it in a layout for presenting it. The study we conducted consists of a series of parallel user tests using both low-fidelity and high-fidelity prototypes to inform the design of the multi-touch interface. Based on a comparison of the two test sessions, we found that one should be cautious in generalising high-level user interactions from a low towards a high-fidelity prototype. However, the low-fidelity prototype approach presented proved to be very valuable to generate design ideas concerning both high and low-level user interactions on a multi-touch tabletop.-
dc.language.isoen-
dc.publisherACM-
dc.titleComparing user interaction with low and high fidelity prototypes of tabletop surfaces-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencenameNordic Conference on Human Computer Interaction-
local.bibliographicCitation.conferenceplaceReykjavik, Iceland, October 2010-
dc.identifier.epage157-
dc.identifier.spage148-
local.bibliographicCitation.jcatC1-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC2-
local.bibliographicCitation.btitleProceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries-
item.contributorDe Roeck, Dries-
item.contributorDerboven, Jan-
item.contributorVerstraete, Mathijs-
item.contributorGeerts, David-
item.contributorSCHNEIDER BARNES, Jan-
item.contributorLUYTEN, Kris-
item.fullcitationDe Roeck, Dries; Derboven, Jan; Verstraete, Mathijs; Geerts, David; SCHNEIDER BARNES, Jan & LUYTEN, Kris (2010) Comparing user interaction with low and high fidelity prototypes of tabletop surfaces. In: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries. p. 148-157..-
item.accessRightsClosed Access-
item.fulltextNo Fulltext-
Appears in Collections:Research publications
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