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http://hdl.handle.net/1942/11696
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DC Field | Value | Language |
---|---|---|
dc.contributor.author | Nowicki, Domien | - |
dc.contributor.author | CLAESEN, Luc | - |
dc.date.accessioned | 2011-02-25T09:16:36Z | - |
dc.date.available | NO_RESTRICTION | - |
dc.date.available | 2011-02-25T09:16:36Z | - |
dc.date.issued | 2010 | - |
dc.identifier.citation | Proceedings of the 17th IEEE ICECS 2010. p. 239-242. | - |
dc.identifier.isbn | 978-1-4244-8156-9 | - |
dc.identifier.uri | http://hdl.handle.net/1942/11696 | - |
dc.description.abstract | A new SoC-based hardware architecture for interactive watercolor paint simulation based on the lattice Boltzmann fluid dynamics simulation model is presented. A scalable proof-of-concept FPGA based hardware prototype achieves a VGA framerate of 60 fps with a resolution of 160 x 120. | - |
dc.language.iso | en | - |
dc.publisher | IEEE | - |
dc.title | SoC Architecture for Real-Time Interactive Painting based on Lattice-Boltzmann | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.conferencename | 17th IEEE ICECS 2010 (ICECS 2010) | - |
local.bibliographicCitation.conferenceplace | Athens, Greece | - |
dc.identifier.epage | 242 | - |
dc.identifier.spage | 239 | - |
local.bibliographicCitation.jcat | C1 | - |
local.type.refereed | Refereed | - |
local.type.specified | Proceedings Paper | - |
dc.bibliographicCitation.oldjcat | C2 | - |
local.bibliographicCitation.btitle | Proceedings of the 17th IEEE ICECS 2010 | - |
item.fullcitation | Nowicki, Domien & CLAESEN, Luc (2010) SoC Architecture for Real-Time Interactive Painting based on Lattice-Boltzmann. In: Proceedings of the 17th IEEE ICECS 2010. p. 239-242.. | - |
item.fulltext | No Fulltext | - |
item.contributor | Nowicki, Domien | - |
item.contributor | CLAESEN, Luc | - |
item.accessRights | Closed Access | - |
Appears in Collections: | Research publications |
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