Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/11699
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | ROGMANS, Sammy | - |
dc.contributor.author | DUMONT, Maarten | - |
dc.contributor.author | LAFRUIT, Gauthier | - |
dc.contributor.author | BEKAERT, Philippe | - |
dc.date.accessioned | 2011-02-25T09:50:23Z | - |
dc.date.available | NO_RESTRICTION | - |
dc.date.available | 2011-02-25T09:50:23Z | - |
dc.date.issued | 2010 | - |
dc.identifier.citation | Proceedings of the The True Vision Capture, Transmission and Display of 3D Video (3DTV-CON 2010). | - |
dc.identifier.isbn | 9781424463794 | - |
dc.identifier.issn | 2161-2021 | - |
dc.identifier.uri | http://hdl.handle.net/1942/11699 | - |
dc.description.abstract | In this paper we present a biological-aware stereoscopic renderer that is used in a video communication system, to convincingly provide the participants with synthetic 3D perception. As opposed to conventional 3D systems - where pre-recorded content is presented to the viewer without taking his or her viewing location into account - we adaptively exploit both monocular and binocula cues of the human vision system, based on the viewing location. By using a GPU-based control loop, we are able to provide real-time synthetic 3D perception that is experienced as being rich and natural, without losing any visual comfort whatsoever. | - |
dc.language.iso | en | - |
dc.relation.ispartofseries | 3DTV Conference | - |
dc.subject.other | biological; depth cues; rendering; free viewpoint; GPU computing; vergence; accommodation | - |
dc.title | Biological-Aware Stereoscopic Rendering in Free Viewpoint Technology using GPU Computing | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.conferencename | The True Vision Capture, Transmission and Display of 3D Video (3DTV-CON 2010) | - |
local.bibliographicCitation.conferenceplace | Tampere, Finland | - |
local.format.pages | 4 | - |
local.bibliographicCitation.jcat | C1 | - |
local.type.refereed | Refereed | - |
local.type.specified | Proceedings Paper | - |
dc.bibliographicCitation.oldjcat | C2 | - |
dc.identifier.isi | 000394797900029 | - |
local.bibliographicCitation.btitle | Proceedings of the The True Vision Capture, Transmission and Display of 3D Video (3DTV-CON 2010) | - |
item.accessRights | Closed Access | - |
item.fulltext | With Fulltext | - |
item.contributor | ROGMANS, Sammy | - |
item.contributor | DUMONT, Maarten | - |
item.contributor | LAFRUIT, Gauthier | - |
item.contributor | BEKAERT, Philippe | - |
item.fullcitation | ROGMANS, Sammy; DUMONT, Maarten; LAFRUIT, Gauthier & BEKAERT, Philippe (2010) Biological-Aware Stereoscopic Rendering in Free Viewpoint Technology using GPU Computing. In: Proceedings of the The True Vision Capture, Transmission and Display of 3D Video (3DTV-CON 2010).. | - |
item.validation | ecoom 2019 | - |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
srogmans-3dtv2010.pdf | 2.41 MB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.