Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/12144
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dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorVANACKEN, Davy-
dc.contributor.authorWeiss, Malte-
dc.contributor.authorBorchers, Jan-
dc.contributor.authorNacenta, Miguel-
dc.date.accessioned2011-08-22T09:22:39Z-
dc.date.availableNO_RESTRICTION-
dc.date.available2011-08-22T09:22:39Z-
dc.date.issued2011-
dc.identifier.citationProceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems. p. 335-336.-
dc.identifier.isbn978-1-4503-0670-6-
dc.identifier.urihttp://hdl.handle.net/1942/12144-
dc.description.abstractMulti-touch gained a lot of interest in the last couple of years and the increased availability of multi-touch enabled hardware boosted its development. However, the current diversity of hardware, toolkits, and tools for creating multi-touch interfaces has its downsides: there is only little reusable material and no generally accepted body of knowledge when it comes to the development of multi-touch interfaces. This workshop is the second workshop on this topic and the workshop goal remains unchanged: to seek a consensus on methods, approaches, toolkits, and tools that aid in the engineering of multi-touch interfaces and transcend the differences in available platforms. The patterns mentioned in the title indicate that we are aiming to create a reusable body of knowledge.-
dc.language.isoen-
dc.publisherACM-
dc.titleSecond workshop on engineering patterns for multi-touch interfaces-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencename3rd ACM SIGCHI symposium on Engineering interactive computing systems (EICS 2011)-
local.bibliographicCitation.conferenceplacePisa, Italy, 2011-06-13 - 2011-06-16-
dc.identifier.epage336-
dc.identifier.spage335-
local.bibliographicCitation.jcatC1-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC2-
local.bibliographicCitation.btitleProceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems-
item.contributorLUYTEN, Kris-
item.contributorVANACKEN, Davy-
item.contributorWeiss, Malte-
item.contributorBorchers, Jan-
item.contributorNacenta, Miguel-
item.fullcitationLUYTEN, Kris; VANACKEN, Davy; Weiss, Malte; Borchers, Jan & Nacenta, Miguel (2011) Second workshop on engineering patterns for multi-touch interfaces. In: Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems. p. 335-336..-
item.fulltextNo Fulltext-
item.accessRightsClosed Access-
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