Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/12840
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dc.contributor.authorSauer, Stefan-
dc.contributor.authorBreiner, Kai-
dc.contributor.authorHussmann, Heinrich-
dc.contributor.authorMeixner, Gerrit-
dc.contributor.authorPleuss, Andreas-
dc.contributor.authorVAN DEN BERGH, Jan-
dc.date.accessioned2011-12-19T10:38:36Z-
dc.date.availableNO_RESTRICTION-
dc.date.available2011-12-19T10:38:36Z-
dc.date.issued2011-
dc.identifier.citationHuman-Computer Interaction – INTERACT 2011, p. 724-725-
dc.identifier.isbn978-3-642-23768-3-
dc.identifier.issn0302-9743-
dc.identifier.urihttp://hdl.handle.net/1942/12840-
dc.description.abstractDevelopment of interactive systems and their user interfaces combines engineering and design, formal and informal development methods from different domains. Diverse models and tools can be used to support the developers’ work. In model-driven development, software systems are specified systematically using dedicated models for different aspects of the system. Yet, appropriate design of user interfaces is as important as functional correctness. This workshop provides a forum of multi-disciplinary discussion on how to integrate model-driven development with the often more informal methodologies used in user-centered design and engineering. Starting point of the discussion are the tools, models, methods and experiences of the workshop participants.-
dc.language.isoen-
dc.publisherSpringer-
dc.relation.ispartofseriesLecture Notes in Computer Science-
dc.subject.otherUser-interface engineering; interaction design; model-driven development; user-centered design – models-
dc.titleCombining Design and Engineering of Interactive Systems through Models and Tools (ComDeisMoto)-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsCampos, Pedro-
local.bibliographicCitation.authorsGraham, Nicholas-
local.bibliographicCitation.authorsJorge, Joaquim-
local.bibliographicCitation.authorsNunes, Nuno-
local.bibliographicCitation.authorsPalanque, Philippe-
local.bibliographicCitation.authorsWinckler, Marco-
local.bibliographicCitation.conferencedateSeptember 5-9, 2011-
local.bibliographicCitation.conferencename13th IFIP TC 13 International Conference-
local.bibliographicCitation.conferenceplaceLisbon, Portugal-
dc.identifier.epage725-
dc.identifier.issue6949-
dc.identifier.spage724-
local.bibliographicCitation.jcatC1-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
local.relation.ispartofseriesnr6949-
dc.bibliographicCitation.oldjcatC2-
dc.identifier.doi10.1007/978-3-642-23768-3_134-
dc.identifier.isi000392249500134-
local.bibliographicCitation.btitleHuman-Computer Interaction – INTERACT 2011-
item.fullcitationSauer, Stefan; Breiner, Kai; Hussmann, Heinrich; Meixner, Gerrit; Pleuss, Andreas & VAN DEN BERGH, Jan (2011) Combining Design and Engineering of Interactive Systems through Models and Tools (ComDeisMoto). In: Human-Computer Interaction – INTERACT 2011, p. 724-725.-
item.validationecoom 2019-
item.contributorSauer, Stefan-
item.contributorBreiner, Kai-
item.contributorHussmann, Heinrich-
item.contributorMeixner, Gerrit-
item.contributorPleuss, Andreas-
item.contributorVAN DEN BERGH, Jan-
item.fulltextWith Fulltext-
item.accessRightsOpen Access-
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