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dc.contributor.authorCLAESEN, Luc-
dc.contributor.authorVANDOREN, Peter-
dc.contributor.authorVAN LAERHOVEN, Tom-
dc.contributor.authorMOTTEN, Andy-
dc.contributor.authorDI FIORE, Fabian-
dc.contributor.authorVAN REETH, Frank-
dc.contributor.authorLiao, Jing-
dc.contributor.authorYu, Jinhui-
dc.identifier.citationAlyala, José L.; Atienza Alonso, David; Reis, Ricardo (Ed.). VLSI-SoC: Forward-Looking Trends in IC and Systems Design, p. 339-353-
dc.description.abstractInteractive virtual paint systems are very useful in editing all kinds of graphics artwork. Because of the digital tracking of strokes, interactive editing operations such as save, redo, resize etc. are possible. The structure of artwork generated can be used for animation in artwork cartoons. A novel System-onChip Smart Camera architecture is presented that can be used for tracking infrared fiber based brushes as well as real brushes in real-time. A dedicated SoC hardware implementation avoids unnecessary latency delays caused by PC based architectures, that require communication-, PC and GPU frame-buffer delays, thereby considerably enhancing the interactivity experience. The system is prototyped on an FPGA.-
dc.relation.ispartofseriesIFIP Advances in Information and Communication Technology-
dc.rightsIFIP International Federation for Information Processing 2012-
dc.subject.otherSystem-on-Chip; SoC; FPGA; digital painting; active canvas; animation; cartoons; artwork; editing; Video Processing; HCI; human-computer interface; real-time; Smart Camera; embedded video; FTIR; video pipeline-
dc.titleSmart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems-
dc.typeBook Section-
local.bibliographicCitation.authorsAlyala, José L.-
local.bibliographicCitation.authorsAtienza Alonso, David-
local.bibliographicCitation.authorsReis, Ricardo-
local.publisher.placeNew York-
dc.relation.references[1] Smith, A.R. . Digital Paint Systems: An Anecdotal and Historical Overview, IEEE Annals of the History of Computing, 23, 2(2001), pp. 4-30. [2] C.J. Curtis, S.E. Anderson, J.E. Seims, K.W. Fleischer, D.H. Salesin, "Computergenerated watercolor", ACM Siggraph, Proc. 24 th ann. conf. on Computer Graphics and Interactive Techniques, pp. 421-430, 1997. [3] William V. Baxter, Jeremy Wendt, and Ming C. Lin, "IMPaSTo: A realistic, interactive model for paint." In Stephen N. Spencer (ed.), Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering, Annecy, France, June 5-7, 2004. [4] T. Van Laerhoven, F. Van Reeth, "Real-time simulation of watery paint", CASA 2005, Volume 16, Issue 3-4, July 2005, pp. 429-439. [5] Nelson S.-H. Chu and C.-L. Tai, MoXi: Real-Time Ink Dispersion in Absorbent Paper, ACM Transactions on Graphics (SIGGRAPH 2005 issue), Vol. 24, No. 3, August 2005. [6] R. Greene, "The Drawing Prism: A Versatile Graphic Input Device", ACM SIGGRAPH Computer Graphics, Proceedings of ACM SIGGRAPH 85, San Francisco, CA, July 22--26, 1985, pp. 103-110. [7] [8] Carver Mead, Ralph Wolf, Timothy P. Allen, "Paintbrush stylus for capacitive sensor pad", US Patent 5,488,204 Jan. 30, 1996. [9] Robert E. Mueller, "Direct Television Drawing and Image Manipulation System", US Patent 3,846,826, Nov. 5, 1974. [10] Wacom Cintic. [11] P.F. Ruedi, P. Heim, S. Gyger, F. Kaess, C. Arm, R. Caseiro, J.L. Nagel, S. Todeschini, "An SoC combining a 132db QVGA pixel array and a 32b DSP/MCU processor for vision applications", Proc. IEEE Solid-State Circuits Conference - Digest of Techincal Papers, ISSCC 2009, 8-12 Feb, 2009, pp. 46-47, 47a. [12] Peter Vandoren, Tom Van Laerhoven, Luc Claesen, Johannes Taelman, Chris Raymaekers, Frank Van Reeth, "IntuPaint: Bridging the Gap Between Physical and Digital Painting" Proc. of TABLETOP 2008, pp. 71 - 78, IEEE, ISBN 978-1-4244-2897-7, Oct. 2008. [13] Peter Vandoren, Luc Claesen, Tom Van Laerhoven, Johannes Taelman, Chris Raymaekers, Eddy Flerackers, Frank Van Reeth, "FluidPaint: an Interactive Digital Painting System using Real Wet Brushes" Proc. of ITS2009, pp. 53 - 56, ACM, ISBN 978-1-60558-733-2, Nov. 2009. [14] Rafael. C. Gonzalez, Richard E. Woods, "Digital Image Processing", Prentice Hall, 2002, ISBN 0-201-18075-8. [15] Kenneth. R. Castleman, "Digital Image Processing", Prentice Hall, 1996, ISBN 0-13-211467-4. [16] Wayne Wolf, Burak Ozer, Tiehan Lü, "Smart Cameras as Embedded Systems", IEEE Computer, Vol. 35, Issue 9, Sept. 2002, pp. 48-53. [17] J. Y. Han. Low-cost multi-touch sensing through frustrated total internal reflection. In Proc. UIST 2005, ACM Press, 115-118. [18] Jinhui Yu, Jing Liao, John Patterson, “Modeling the interaction between objects and cartoon water”, The Journal of Computer Animation and Social Agent, Vol. 19(3-4), 2008, pp. 375-385. [19] Fabian Di Fiore, Frank Van Reeth, J. Patterson, P. Willis, “Highly Stylized Animation”, Computer Graphics International 2006, June 2006, Lecture Notes in Computer Science LNCS series, 4035, Springer, ISSN 32-0302-9743 pp. 36-53. [20] Domien Nowicki, Luc Claesen, "SoC Architecture for Real-Time Interactive Painting based on Lattice-Boltzmann", Proceedings of the 17th IEEE ICECS 2010, Athens, GR, dec. 12-15 2010, IEEE, ISBN ISBN 978-1-4244-8156-9, Dec. 2010, pp. 239 - 242.-
local.type.specifiedBook Section-
local.bibliographicCitation.btitleVLSI-SoC: Forward-Looking Trends in IC and Systems Design-
item.validationvabb 2014-
item.fulltextWith Fulltext-
item.accessRightsRestricted Access-
item.fullcitationCLAESEN, Luc; VANDOREN, Peter; VAN LAERHOVEN, Tom; MOTTEN, Andy; DI FIORE, Fabian; VAN REETH, Frank; Liao, Jing & Yu, Jinhui (2012) Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems. In: Alyala, José L.; Atienza Alonso, David; Reis, Ricardo (Ed.). VLSI-SoC: Forward-Looking Trends in IC and Systems Design, p. 339-353.-
item.contributorDI FIORE, Fabian-
item.contributorMOTTEN, Andy-
item.contributorLiao, Jing-
item.contributorVAN REETH, Frank-
item.contributorCLAESEN, Luc-
item.contributorYu, Jinhui-
item.contributorVANDOREN, Peter-
item.contributorVAN LAERHOVEN, Tom-
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