Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/15338
Title: Play Buddies or Space Invaders? Players' Attitudes Toward In-Game Advertising
Authors: Poels, Karolien
JANSSENS, Wim 
Herrewijn, Laura
Issue Date: 2013
Publisher: M E SHARPE INC
Source: JOURNAL OF ADVERTISING, 42 (2-3), p. 204-218
Abstract: This article investigates beliefs that players of digital games hold toward the practice of in-game advertising (IGA), referred to as "attitudes toward in-game advertising" (AttIGA). The hedonic nature of IGA is the strongest, positive predictor of AttIGA. Beliefs about IGA as a means to lower games' prices contribute positively, and beliefs about fostering materialism contribute negatively to AttIGA. Further, the relative importance of the belief factors determining AttIGA relates to the playing frequency of role-playing games and racing games. The results contribute to theory building and practical considerations of digital games as an important yet underutilized advertising medium.
Notes: Poels, K (reprint author), Univ Antwerp, Dept Commun Studies, B-2000 Antwerp, Belgium. Hasselt Univ, Diepenbeek, Belgium. karolien.poels@ua.ac.be
Keywords: Business; Communication
Document URI: http://hdl.handle.net/1942/15338
ISSN: 0091-3367
e-ISSN: 1557-7805
DOI: 10.1080/00913367.2013.774600
ISI #: 000318981900009
Category: A1
Type: Journal Contribution
Validations: ecoom 2014
Appears in Collections:Research publications

Show full item record

SCOPUSTM   
Citations

21
checked on Sep 3, 2020

WEB OF SCIENCETM
Citations

26
checked on Apr 22, 2024

Page view(s)

66
checked on Sep 7, 2022

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.