Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/18075
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dc.contributor.authorMICHIELS, Nick-
dc.contributor.authorPUT, Jeroen-
dc.contributor.authorBEKAERT, Philippe-
dc.contributor.authorJORISSEN, Lode-
dc.date.accessioned2015-01-09T11:27:19Z-
dc.date.available2015-01-09T11:27:19Z-
dc.date.issued2014-
dc.identifier.citationDe Paolis, Lucio Tommaso; Mongelli, Antonio (Ed.). Augmented and Virtual Reality: First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected Papers, p. 247-263-
dc.identifier.isbn978-3-319-13968-5-
dc.identifier.issn0302-9743-
dc.identifier.urihttp://hdl.handle.net/1942/18075-
dc.description.abstractThis paper presents the augmentation of immersive omnidirectional video with realistically lit objects. Recent years have known a proliferation of real-time capturing and rendering methods of omnidirectional video. Together with these technologies, rendering devices such as Oculus Rift have increased the immersive experience of users. We demonstrate the use of structure from motion on omnidirectional video to reconstruct the trajectory of the camera. The position of the car is then linked to an appropriate 360° environment map. State-of-the-art augmented reality applications have often lacked realistic appearance and lighting. Our system is capable of evaluating the rendering equation in real-time, by using the captured omnidirectional video as a lighting environment. We demonstrate an application in which a computer generated vehicle can be controlled through an urban environment.-
dc.description.sponsorshipThis work has been made possible with the help of a PhD specialization bursary from the IWT and FWO. The authors acknowledge financial support from the European Commission (FP7 IP SCENE).-
dc.language.isoen-
dc.publisherSpringer International Publishing-
dc.relation.ispartofseriesLecture Notes in Computer Science-
dc.subject.otheromnidirectional video; realistic lighting; product integral rendering; structure from motion-
dc.titleInteractive Augmented Omnidirectional Video with Realistic Lighting-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsDe Paolis, Lucio Tommaso-
local.bibliographicCitation.authorsMongelli, Antonio-
local.bibliographicCitation.conferencedateSeptember 17-20, 2014-
local.bibliographicCitation.conferencenameFirst International Conference, AVR 2014-
local.bibliographicCitation.conferenceplaceLecce, Italy-
dc.identifier.epage263-
dc.identifier.spage247-
local.bibliographicCitation.jcatC1-
dc.description.notesMichiels, N (reprint author), Hasselt Univ tUL iMinds, Expertise Ctr Digital Media, Wetenschapspk 2, B-3590 Diepenbeek, Belgium nick.michiels@uhasselt.be; lode.jorissen@uhasselt.be; jeroen.put@uhasselt.be; philippe.bekaert@uhasselt.be-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
local.relation.ispartofseriesnr8853-
dc.identifier.doi10.1007/978-3-319-13969-2_19-
dc.identifier.isi000354698400019-
dc.identifier.urlhttp://link.springer.com/chapter/10.1007/978-3-319-13969-2_19-
local.bibliographicCitation.btitleAugmented and Virtual Reality: First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected Papers-
item.validationecoom 2016-
item.contributorMICHIELS, Nick-
item.contributorPUT, Jeroen-
item.contributorBEKAERT, Philippe-
item.contributorJORISSEN, Lode-
item.accessRightsOpen Access-
item.fullcitationMICHIELS, Nick; PUT, Jeroen; BEKAERT, Philippe & JORISSEN, Lode (2014) Interactive Augmented Omnidirectional Video with Realistic Lighting. In: De Paolis, Lucio Tommaso; Mongelli, Antonio (Ed.). Augmented and Virtual Reality: First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, Revised Selected Papers, p. 247-263.-
item.fulltextWith Fulltext-
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