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http://hdl.handle.net/1942/18383
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DC Field | Value | Language |
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dc.contributor.author | QUINTEN, Niels | - |
dc.contributor.author | Malliet, Steven | - |
dc.contributor.author | CONINX, Karin | - |
dc.date.accessioned | 2015-03-06T11:18:42Z | - |
dc.date.available | 2015-03-06T11:18:42Z | - |
dc.date.issued | 2014 | - |
dc.identifier.citation | Ochsner, Amanda; Dietmeier, Jeremy; Williams, Caroline C.; Steinkuehler, Constance (Ed.). Proceedings GLS 10 Games + Learning + Society, p. 353-359 | - |
dc.identifier.issn | 2164-666X | - |
dc.identifier.uri | http://hdl.handle.net/1942/18383 | - |
dc.description.abstract | This working example describes a research project on digital games which assist stroke survivors in learning once more the physical abilities they lost during a stroke (e.g. drinking from a glass). Specifically, we aim to create a more engaging learning experience adapted to the needs and disabilities of stroke patients. Our focus lies on the creative design of these games. | - |
dc.language.iso | en | - |
dc.publisher | ETC Press | - |
dc.rights | The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/) | - |
dc.title | The Creative Design of Physical Rehabilitation Games | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.authors | Ochsner, Amanda | - |
local.bibliographicCitation.authors | Dietmeier, Jeremy | - |
local.bibliographicCitation.authors | Williams, Caroline C. | - |
local.bibliographicCitation.authors | Steinkuehler, Constance | - |
local.bibliographicCitation.conferencedate | June 10, 2014 - June 13, 2014 | - |
local.bibliographicCitation.conferencename | Games, Learning and Society 10 | - |
local.bibliographicCitation.conferenceplace | Madison (WI), USA | - |
dc.identifier.epage | 359 | - |
dc.identifier.spage | 353 | - |
local.bibliographicCitation.jcat | C1 | - |
local.type.refereed | Refereed | - |
local.type.specified | Proceedings Paper | - |
local.identifier.vabb | c:vabb:378736 | - |
local.bibliographicCitation.btitle | Proceedings GLS 10 Games + Learning + Society | - |
item.validation | vabb 2016 | - |
item.contributor | QUINTEN, Niels | - |
item.contributor | Malliet, Steven | - |
item.contributor | CONINX, Karin | - |
item.fullcitation | QUINTEN, Niels; Malliet, Steven & CONINX, Karin (2014) The Creative Design of Physical Rehabilitation Games. In: Ochsner, Amanda; Dietmeier, Jeremy; Williams, Caroline C.; Steinkuehler, Constance (Ed.). Proceedings GLS 10 Games + Learning + Society, p. 353-359. | - |
item.fulltext | With Fulltext | - |
item.accessRights | Closed Access | - |
Appears in Collections: | Research publications |
Files in This Item:
File | Description | Size | Format | |
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GLS10-Proceedings-2014-web-370-376.pdf | 42.8 MB | Adobe PDF | View/Open |
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