Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/19032
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dc.contributor.authorWIJNANTS, Maarten-
dc.contributor.authorQUAX, Peter-
dc.contributor.authorROVELO RUIZ, Gustavo-
dc.contributor.authorLAMOTTE, Wim-
dc.contributor.authorCLAES, Johan-
dc.contributor.authorMacq, Jean-Francois-
dc.date.accessioned2015-07-27T10:04:46Z-
dc.date.available2015-07-27T10:04:46Z-
dc.date.issued2015-
dc.identifier.citationProceedings of the 10th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB 2015), IEEE,p. 1-6-
dc.identifier.isbn9781479958658-
dc.identifier.issn2155-5044-
dc.identifier.urihttp://hdl.handle.net/1942/19032-
dc.description.abstractThis paper describes how optimized streaming strategies, based on MPEG-DASH, can be employed to power a new generation of interactive applications based on immersive video. The latter encompasses ultra-high-resolution, omnidirectional and panoramic video. The goal is to deliver experiences that are made up of multiple videos of short duration, which can be joined at run-time in an order defined through user interactions. Applications of the technology are widespread, ranging from virtual walkthroughs to interactive storytelling, the former of which will be featured in detail. The main technological challenges tackled in this paper are to deliver these experiences in a seamless fashion, at the highest quality level allowed by network conditions and on a wide range of platforms, including the Web. Besides these, the paper focuses on the two-tier software architecture of the proposed framework, as well as a short evaluation to substantiate the validity of the proposed solutions.-
dc.language.isoen-
dc.publisherIEEE-
dc.relation.ispartofseriesIEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)-
dc.subject.otherimmersion and experience; immersion; 360 Video; omnidirectional; dynamic adaptive streaming over HTTP (DASH)-
dc.titleAn Optimized Adaptive Streaming Framework for Interactive Immersive Video Experiences-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedate17-19/06/2015-
local.bibliographicCitation.conferencename10th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB 2015)-
local.bibliographicCitation.conferenceplaceGhent, Belgium-
dc.identifier.epage6-
dc.identifier.spage1-
local.bibliographicCitation.jcatC1-
local.publisher.placeNew York, NY, USA-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.identifier.doi10.1109/BMSB.2015.7177259-
dc.identifier.isi000369105500075-
dc.identifier.urlhttp://research.edm.uhasselt.be/~mwijnants/pdf/wijnantsBMSB2015.pdf-
local.bibliographicCitation.btitleProceedings of the 10th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB 2015)-
item.fulltextWith Fulltext-
item.fullcitationWIJNANTS, Maarten; QUAX, Peter; ROVELO RUIZ, Gustavo; LAMOTTE, Wim; CLAES, Johan & Macq, Jean-Francois (2015) An Optimized Adaptive Streaming Framework for Interactive Immersive Video Experiences. In: Proceedings of the 10th IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB 2015), IEEE,p. 1-6.-
item.accessRightsOpen Access-
item.contributorWIJNANTS, Maarten-
item.contributorQUAX, Peter-
item.contributorROVELO RUIZ, Gustavo-
item.contributorLAMOTTE, Wim-
item.contributorCLAES, Johan-
item.contributorMacq, Jean-Francois-
item.validationecoom 2017-
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