Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/22928
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dc.contributor.authorMAESEN, Steven-
dc.contributor.authorGOORTS, Patrik-
dc.contributor.authorBEKAERT, Philippe-
dc.date.accessioned2016-12-21T08:46:06Z-
dc.date.available2016-12-21T08:46:06Z-
dc.date.issued2016-
dc.identifier.citation3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2016, IEEE,-
dc.identifier.isbn9781509033133-
dc.identifier.issn2161-2021-
dc.identifier.urihttp://hdl.handle.net/1942/22928-
dc.description.abstractIn this paper, we describe a system to create an omnidirectional free viewpoint experience using only a small number of input cameras. The input cameras are placed on a circle and we create a large number of novel virtual viewpoints on that circle. Next, we choose a position within that circle and compute the omnidirectional image that is visible from that position by considering the collection of virtual images as a light field. The corresponding pixels in the virtual images are selected by tracing rays from the desired viewing position. Changing your position inside the circle, results in an adapted view-dependent rendering. This creates a free viewpoint 3D VR experience. We demonstrate our method using the game engine Unity combined with the Oculus Rift.-
dc.description.sponsorshipThis research was funded by the EU FP7 project DreamSpace. http://www.dreamspaceproject.eu/-
dc.language.isoen-
dc.publisherIEEE-
dc.relation.ispartofseriesIEEE Xplore Document-
dc.rights(c) 2016 European Union-
dc.subject.otheromnidirectional; free viewpoint interpolation; unity; oculus; VR; light field; view-dependent rendering-
dc.titleOmnidirectional Free Viewpoint Video using Panoramic Light Fields-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedate4-6 July 2016-
local.bibliographicCitation.conferencename2016 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)-
local.bibliographicCitation.conferenceplaceCopenhagen, Denmark-
local.format.pages4-
local.bibliographicCitation.jcatC1-
dc.description.notesMaesen, S (reprint author), Hasselt Univ tUL iMinds, Expertise Ctr Digital Media, Wetenschapspk 2, B-3590 Diepenbeek, Belgium-
local.publisher.placeNew York-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.identifier.doi10.1109/3DTV.2016.7548960-
dc.identifier.isi000390840500019-
local.bibliographicCitation.btitle3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2016-
item.fulltextWith Fulltext-
item.validationecoom 2018-
item.fullcitationMAESEN, Steven; GOORTS, Patrik & BEKAERT, Philippe (2016) Omnidirectional Free Viewpoint Video using Panoramic Light Fields. In: 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2016, IEEE,.-
item.accessRightsOpen Access-
item.contributorMAESEN, Steven-
item.contributorGOORTS, Patrik-
item.contributorBEKAERT, Philippe-
Appears in Collections:Research publications
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