Please use this identifier to cite or link to this item:
http://hdl.handle.net/1942/22988
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DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | FLERACKERS, Eddy | - |
dc.contributor.advisor | VAN REETH, Frank | - |
dc.contributor.author | CONINX, Karin | - |
dc.date.accessioned | 2017-01-05T15:53:16Z | - |
dc.date.available | 2017-01-05T15:53:16Z | - |
dc.date.issued | 1997 | - |
dc.identifier.uri | http://hdl.handle.net/1942/22988 | - |
dc.language.iso | en | - |
dc.title | Hybrid 2D/3D human-computer interaction techniques in immersive virtual modelling environments | - |
dc.title.alternative | Hybride 2D/3D mens-machine interactietechnieken in immersieve virtuele moddeleeromgevingen | - |
dc.type | Theses and Dissertations | - |
local.format.pages | 248 | - |
local.bibliographicCitation.jcat | T1 | - |
local.type.specified | Phd thesis | - |
item.fullcitation | CONINX, Karin (1997) Hybrid 2D/3D human-computer interaction techniques in immersive virtual modelling environments. | - |
item.accessRights | Open Access | - |
item.contributor | CONINX, Karin | - |
item.fulltext | With Fulltext | - |
Appears in Collections: | PhD theses Research publications |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Binder1.pdf | 35.21 MB | Adobe PDF | View/Open |
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