Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/25983
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dc.contributor.authorDEVISCH, Oswald-
dc.contributor.authorGugerell, Katharina-
dc.contributor.authorDiephuis, Jeremiah-
dc.contributor.authorCONSTANTINESCU, Teodora-
dc.contributor.authorAmpatzidou, Cristina-
dc.contributor.authorJauschneg, Martina-
dc.date.accessioned2018-05-16T13:13:57Z-
dc.date.available2018-05-16T13:13:57Z-
dc.date.issued2018-
dc.identifier.citationInteraction Design and Architecture(s) Journal, 2017(35), p. 141-157-
dc.identifier.issn1826-9745-
dc.identifier.urihttp://hdl.handle.net/1942/25983-
dc.description.abstractSpatial planning projects can be conceived as processes of collective learning. Planners have been looking at games and playful approaches to support these processes. Considering that planning projects are long and complex, we propose to not reason for single, full-fledged and allencompassing games, but instead work with strings of, so-called, serious minigames that each addresses a specific learning goal, guided by a collective learning model. This paper conceptualizes a toolbox to support the development and contextualization of such strings of serious mini-games.-
dc.language.isoen-
dc.subject.otherserious games; collective learning; mini games; sustainability transitions; urban governance; spatial planning-
dc.titleMini is beautiful: Playing serious mini-games to facilitate collective learning on complex urban processes-
dc.title.alternativeMini is beautiful. Playing serious mini-games to facilitate collective learning on complex urban processes-
dc.typeJournal Contribution-
dc.identifier.epage157-
dc.identifier.issue35-
dc.identifier.spage141-
dc.identifier.volume2017-
local.bibliographicCitation.jcatA1-
local.type.refereedRefereed-
local.type.specifiedArticle-
dc.identifier.urlhttp://www.mifav.uniroma2.it/inevent/events/idea2010/doc/35_7.pdf-
item.contributorDEVISCH, Oswald-
item.contributorGugerell, Katharina-
item.contributorDiephuis, Jeremiah-
item.contributorCONSTANTINESCU, Teodora-
item.contributorAmpatzidou, Cristina-
item.contributorJauschneg, Martina-
item.validationvabb 2020-
item.fullcitationDEVISCH, Oswald; Gugerell, Katharina; Diephuis, Jeremiah; CONSTANTINESCU, Teodora; Ampatzidou, Cristina & Jauschneg, Martina (2018) Mini is beautiful: Playing serious mini-games to facilitate collective learning on complex urban processes. In: Interaction Design and Architecture(s) Journal, 2017(35), p. 141-157.-
item.accessRightsOpen Access-
item.fulltextWith Fulltext-
crisitem.journal.issn1826-9745-
crisitem.journal.eissn2283-2998-
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