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http://hdl.handle.net/1942/2665
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DC Field | Value | Language |
---|---|---|
dc.contributor.author | FLERACKERS, Eddy | - |
dc.contributor.author | Earnshaw, R | - |
dc.contributor.author | VANSICHEM, Gert | - |
dc.contributor.author | VAN REETH, Frank | - |
dc.contributor.author | Alsema, F. | - |
dc.date.accessioned | 2007-11-15T15:49:39Z | - |
dc.date.available | 2007-11-15T15:49:39Z | - |
dc.date.issued | 2001 | - |
dc.identifier.citation | IEEE COMPUTER GRAPHICS AND APPLICATIONS, 21(1). p. 56-60 | - |
dc.identifier.issn | 0272-1716 | - |
dc.identifier.uri | http://hdl.handle.net/1942/2665 | - |
dc.description.abstract | By exploiting a networked virtual environment architecture, we produced the gaming part of an interactive television drama series, TypoToons. For dcades, TV show makers have been inventing tools and tricks to enhance the stories they tell. Equivalents of, and additions to these conventional tricks in interactive media can only mature an interactive television if multidisciplinary teams can obtain hands on experience of these newly emerging worlds. The production team for TypoToons and the interactively participating audience provided an excellent opportunity to deveop such a team. | - |
dc.language.iso | en | - |
dc.publisher | IEEE COMPUTER SOC | - |
dc.title | Creating broadcast interactive drama in an NVE | - |
dc.type | Journal Contribution | - |
dc.identifier.epage | 60 | - |
dc.identifier.issue | 1 | - |
dc.identifier.spage | 56 | - |
dc.identifier.volume | 21 | - |
local.format.pages | 5 | - |
local.bibliographicCitation.jcat | A1 | - |
dc.description.notes | Androme, Diepenbeek, Belgium. Univ Bradford, Bradford BD7 1DP, W Yorkshire, England.Van Reeth, F, Limburgs Univ Ctr, Expertise Ctr Digital Media, Wetenschapspk 2, B-3590 Diepenbeek, Belgium. | - |
local.type.refereed | Refereed | - |
local.type.specified | Article | - |
dc.bibliographicCitation.oldjcat | A1 | - |
dc.identifier.isi | 000166139600011 | - |
item.validation | ecoom 2002 | - |
item.contributor | FLERACKERS, Eddy | - |
item.contributor | Earnshaw, R | - |
item.contributor | VANSICHEM, Gert | - |
item.contributor | VAN REETH, Frank | - |
item.contributor | Alsema, F. | - |
item.accessRights | Closed Access | - |
item.fullcitation | FLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank & Alsema, F. (2001) Creating broadcast interactive drama in an NVE. In: IEEE COMPUTER GRAPHICS AND APPLICATIONS, 21(1). p. 56-60. | - |
item.fulltext | No Fulltext | - |
crisitem.journal.issn | 0272-1716 | - |
crisitem.journal.eissn | 1558-1756 | - |
Appears in Collections: | Research publications |
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