Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/30115
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dc.contributor.authorWIJNANTS, Maarten-
dc.contributor.authorCOPPERS, Sven-
dc.contributor.authorROVELO RUIZ, Gustavo-
dc.contributor.authorQUAX, Peter-
dc.contributor.authorLAMOTTE, Wim-
dc.date.accessioned2019-12-10T15:13:31Z-
dc.date.available2019-12-10T15:13:31Z-
dc.date.issued2019-
dc.date.submitted2019-11-29T13:42:34Z-
dc.identifier.citationMM '19 Proceedings of the 27th ACM International Conference on Multimedia, ACM, p. 2449 -2458-
dc.identifier.isbn9781450368896-
dc.identifier.urihttp://hdl.handle.net/1942/30115-
dc.description.abstractOver-the-top (OTT) streaming services like YouTube and Netflix induce massive amounts of video traffic. To combat the resulting network load, this article empirically explores the use of the object-based video (OBV) methodology that allows for the quality-variant HTTP Adaptive Streaming of respectively the background and foreground object(s) of a video scene. In particular, we study two alternative video object representation methods where the first meticulously follows the object contour, while the second uses axis-aligned bounding box enclosures. We subjectively compare both techniques to traditional, frame-based video compression in the context of live action content featuring talking persons. The resulting mixed methods data shows that (i) OBV-informed users tolerate substantial background quality degradations, and (ii) at an average bitrate reduction of 14 percent, perceptual differences between respectively contour-based OBV and traditional encoding are small or even non-existing for the non-movie content in our corpus. Although our evaluation focuses on interview-like footage, our qualitative data hints that the presented results might be extrapolatable to other video genres. As such, our findings inform content owners and network operators about video bitrate saving opportunities with marginal perceptual impact.-
dc.description.sponsorshipMaartenWijnantsis funded by aVLAIOInnovationMandate(project number HBC.2016.0625), co-sponsored by Androme. Sven Coppers is funded by the Special Research Fund (BOF) of Hasselt University (R-8150). We thank Davy Vanacken for his methodological advice and our shepherd prof. Wei Tsang Ooi for his help and support.-
dc.language.isoen-
dc.publisherASSOC COMPUTING MACHINERY-
dc.rights2019 Copyright held by the owner/author(s). Publication rights licensed to ACM-
dc.subject.othervideo coding-
dc.subject.otherH.264-
dc.subject.otherMPEG-DASH-
dc.subject.othersubjective evaluation-
dc.subject.otherACR-
dc.subject.otherVMAF-
dc.titleTalking Video Heads - Saving Streaming Bitrate by Adaptively Applying Object-based Video Principles to Interview-like Footage-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedateOctober 21 - 25, 2019-
local.bibliographicCitation.conferencenameACM International Conference on Multimedia-
local.bibliographicCitation.conferenceplaceNice, France-
dc.identifier.epage2458-
dc.identifier.spage2449-
local.bibliographicCitation.jcatC1-
local.publisher.place1515 BROADWAY, NEW YORK, NY 10036-9998 USA-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.source.typeMeeting-
dc.identifier.doi10.1145/3343031.3351045-
dc.identifier.isiWOS:000509743400309-
local.provider.typePdf-
local.bibliographicCitation.btitleMM '19 Proceedings of the 27th ACM International Conference on Multimedia-
local.uhasselt.uhpubyes-
item.fullcitationWIJNANTS, Maarten; COPPERS, Sven; ROVELO RUIZ, Gustavo; QUAX, Peter & LAMOTTE, Wim (2019) Talking Video Heads - Saving Streaming Bitrate by Adaptively Applying Object-based Video Principles to Interview-like Footage. In: MM '19 Proceedings of the 27th ACM International Conference on Multimedia, ACM, p. 2449 -2458.-
item.contributorWIJNANTS, Maarten-
item.contributorCOPPERS, Sven-
item.contributorROVELO RUIZ, Gustavo-
item.contributorQUAX, Peter-
item.contributorLAMOTTE, Wim-
item.validationecoom 2022-
item.accessRightsRestricted Access-
item.fulltextWith Fulltext-
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