Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/31219
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dc.contributor.authorCEYSSENS, Jeroen-
dc.contributor.authorCOPPERS, Sven-
dc.contributor.authorVANACKEN, Davy-
dc.date.accessioned2020-05-26T09:56:04Z-
dc.date.available2020-05-26T09:56:04Z-
dc.date.issued2020-
dc.date.submitted2020-05-05T12:22:09Z-
dc.identifier.citationCHI'20: EXTENDED ABSTRACTS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, (Art N° LBW215)-
dc.identifier.isbn9781450368193-
dc.identifier.urihttp://hdl.handle.net/1942/31219-
dc.description.abstractWhen new things, such as buildings or physical products, are designed, the design process typically explores multiple design alternatives and undergoes several iterations. The associated artefacts typically grow from low-fdelity prototypes , such as paper sketches, to high-fdelity prototypes, such as 3D scale models. While previous work has focused on capturing the design rationale behind the decisions that happen during such a design process, this information typically remains secluded and is not easily accessible for the stakeholders. In this paper, we explore how to augment both physical and digital designs with their associated design rationale and decisions. Our exploratory inquiry with three experts in architecture provides qualitative feedback on our augmented reality tool and concepts. We expect that these preliminary results are valuable for future traceabil-ity tools for physical and digital designs, even beyond the domain of architecture.-
dc.language.isoen-
dc.publisherACM-
dc.rightsPermission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for proft or commercial advantage and that copies bear this notice and the full citation on the frst page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s).-
dc.subject.otherDesign Rationale-
dc.subject.otherAugmented Reality CCS Concepts •Human-centered computing → Mixed / augmented re- ality-
dc.subject.otherInformation visualization-
dc.subject.otherTraceability-
dc.titleTowards Traceable Design Rationale in Augmented Reality-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedate25-30 April 2020-
local.bibliographicCitation.conferencenameACM CHI Conference on Human Factors in Computing Systems (CHI)-
local.bibliographicCitation.conferenceplaceHonolulu HI USA-
dc.identifier.epage9-
dc.identifier.spage1-
local.format.pages9-
local.bibliographicCitation.jcatC1-
local.publisher.placeNew York-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
local.bibliographicCitation.artnrLBW215-
dc.identifier.doi10.1145/3334480.3382835-
dc.identifier.isiWOS:000626317801102-
local.provider.typePdf-
local.bibliographicCitation.btitleCHI'20: EXTENDED ABSTRACTS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS-
local.uhasselt.uhpubyes-
local.uhasselt.internationalno-
item.contributorCEYSSENS, Jeroen-
item.contributorCOPPERS, Sven-
item.contributorVANACKEN, Davy-
item.fullcitationCEYSSENS, Jeroen; COPPERS, Sven & VANACKEN, Davy (2020) Towards Traceable Design Rationale in Augmented Reality. In: CHI'20: EXTENDED ABSTRACTS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, (Art N° LBW215).-
item.accessRightsRestricted Access-
item.fulltextWith Fulltext-
item.validationecoom 2022-
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