Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/35498
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dc.contributor.authorHELLER, Florian-
dc.contributor.authorTODI, Kashyap-
dc.contributor.authorLUYTEN, Kris-
dc.date.accessioned2021-10-08T11:28:02Z-
dc.date.available2021-10-08T11:28:02Z-
dc.date.issued2021-
dc.date.submitted2021-10-05T08:47:16Z-
dc.identifier.citationMobileHCI '21: Proceedings of the 23rd International Conference on Mobile Human-Computer Interaction, ACM, (Art N° 4)-
dc.identifier.isbn9781450383288-
dc.identifier.urihttp://hdl.handle.net/1942/35498-
dc.description.abstractThe promise of on-body interactions has led to widespread development of wearable displays. They manifest themselves in highly variable shapes and form, and are realized using technologies with fundamentally different properties. Through an extensive survey of the field of wearable displays, we characterize existing systems based on key qualities of displays and wearables, such as location on the body, intended viewers or audience, and the information density of rendered content. We present the results of this analysis in an open, web-based interactive design space that supports exploration and refinement along various parameters. The design space, which currently encapsulates 129 cases of wearable displays, aims to inform researchers and practitioners on existing solutions and designs, and enable the identification of gaps and opportunities for novel research and applications. Further, it seeks to provide them with a thinking tool to deliberate on how the displayed content should be adapted based on key design parameters. Through this work, we aim to facilitate progress in wearable displays, informed by existing solutions, by providing researchers with an interactive platform for discovery and reflection. CCS CONCEPTS • Human-centered computing → Displays and imagers; Ubiquitous and mobile computing.-
dc.language.isoen-
dc.publisherACM-
dc.subject.otherWearable Computing-
dc.subject.otherDisplays-
dc.subject.otherSurvey-
dc.subject.otherDesign Space-
dc.titleAn Interactive Design Space for Wearable Displays-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedateSeptember 2021-
local.bibliographicCitation.conferencenamethe 23rd International Conference on Mobile Human-Computer Interaction-
local.bibliographicCitation.conferenceplaceVirtually (from Toulouse, France)-
dc.identifier.epage14-
dc.identifier.spage1-
local.format.pages14-
local.bibliographicCitation.jcatC1-
local.publisher.place1601 Broadway, 10th Floor, NEW YORK, NY, UNITED STATES-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
local.bibliographicCitation.artnr4-
dc.identifier.doi10.1145/3447526.3472034-
dc.identifier.isi000748919100018-
local.provider.typePdf-
local.bibliographicCitation.btitleMobileHCI '21: Proceedings of the 23rd International Conference on Mobile Human-Computer Interaction-
local.uhasselt.uhpubyes-
local.uhasselt.internationalyes-
item.validationecoom 2023-
item.contributorHELLER, Florian-
item.contributorTODI, Kashyap-
item.contributorLUYTEN, Kris-
item.accessRightsOpen Access-
item.fullcitationHELLER, Florian; TODI, Kashyap & LUYTEN, Kris (2021) An Interactive Design Space for Wearable Displays. In: MobileHCI '21: Proceedings of the 23rd International Conference on Mobile Human-Computer Interaction, ACM, (Art N° 4).-
item.fulltextWith Fulltext-
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