Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/3598
Full metadata record
DC FieldValueLanguage
dc.contributor.authorVAN REETH, Frank-
dc.contributor.authorCONINX, Karin-
dc.contributor.authorDE BACKER, Steve-
dc.contributor.authorFLERACKERS, Eddy-
dc.date.accessioned2007-11-29T08:59:46Z-
dc.date.available2007-11-29T08:59:46Z-
dc.date.issued1995-
dc.identifier.citationCOMPUTER GRAPHICS FORUM, 14(3). p. 361-370-
dc.identifier.issn0167-7055-
dc.identifier.urihttp://hdl.handle.net/1942/3598-
dc.description.abstractIn the visual programming community, many interesting graphical metaphors have been reported upon for representing computer programs graphically. Most of them have a 2D or 2.5D appearance on the screen in order to reflect the inherent multi-dimensionality of the programming constructs being represented. By going into a three-dimensional representation, this reflection can go a step further. With ever increasing 3D graphics rendering capabilities on todays computers, it moreover becomes feasible to extend the dimensionality of the program (and data structure) depiction. We follow this approach by realizing 3D graphical programming techniques within CAEL, our interactive Computer Animation Environment Language. The paper elucidates how several concepts, traditionally found within the Virtual Environments area, can be utilized in the realization of three-dimensional Programming Environments.-
dc.language.isoen-
dc.publisherBLACKWELL PUBL LTD-
dc.subject.otherVISUAL PROGRAMMING; VIRTUAL ENVIRONMENTS; USER INTERFACING-
dc.titleREALIZING 3D VISUAL PROGRAMMING ENVIRONMENTS WITHIN A VIRTUAL ENVIRONMENT-
dc.typeJournal Contribution-
dc.identifier.epage370-
dc.identifier.issue3-
dc.identifier.spage361-
dc.identifier.volume14-
local.format.pages10-
dc.description.notesVANREETH, F, LIMBURGS UNIV CENTRUM,APPL COMP SCI LAB,UNIV CAMPUS,B-3590 DIEPENBEEK,BELGIUM.-
local.type.refereedRefereed-
local.type.specifiedArticle-
dc.bibliographicCitation.oldjcatA1-
dc.identifier.doi10.1111/1467-8659.1430361-
dc.identifier.isiA1995RX45900032-
item.fullcitationVAN REETH, Frank; CONINX, Karin; DE BACKER, Steve & FLERACKERS, Eddy (1995) REALIZING 3D VISUAL PROGRAMMING ENVIRONMENTS WITHIN A VIRTUAL ENVIRONMENT. In: COMPUTER GRAPHICS FORUM, 14(3). p. 361-370.-
item.fulltextNo Fulltext-
item.accessRightsClosed Access-
item.contributorVAN REETH, Frank-
item.contributorCONINX, Karin-
item.contributorDE BACKER, Steve-
item.contributorFLERACKERS, Eddy-
Appears in Collections:Research publications
Show simple item record

Page view(s)

64
checked on Nov 7, 2023

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.