Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/41973
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dc.contributor.advisorDi Fiore, Fabian-
dc.contributor.authorCEYSSENS, Jeroen-
dc.contributor.authorVAN DEURZEN, Bram-
dc.contributor.authorROVELO RUIZ, Gustavo-
dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorDI FIORE, Fabian-
dc.date.accessioned2023-12-19T12:26:30Z-
dc.date.available2023-12-19T12:26:30Z-
dc.date.issued2023-
dc.date.submitted2023-12-07T12:13:34Z-
dc.identifier.citationProceedings - International Symposium on Mixed and Augmented Reality, ISMAR, IEEE, p. 1055 -1063-
dc.identifier.isbn979-8-3503-2838-7-
dc.identifier.issn2473-0726-
dc.identifier.urihttp://hdl.handle.net/1942/41973-
dc.description.abstractIn many jobs, workers execute precise line tracing tasks; welding, spray painting, or chiseling, for example. Training and support for such tasks can be done using VR and AR. However, to enable workers to achieve the required precision in movement and timing, the effect of visual guidance on continuous movement needs to be explored. In VR environments, we want to ensure people are trained so that the obtained skill is transferable to a real-world context, whereas, in AR, we want to ensure an ongoing task can be completed successfully when adding visual guidance. To simulate these various contexts, we employ a VR environment to investigate the effectiveness of different visualizations for motion-based guidance in a line tracing task. We tested five different visualizations, including faster and slower arrows on the pen, the same arrows on the line, a dynamic graph on the pen or line, and a ghost object to follow. Each visualization was tested with the same set of five lines of different target speeds (2cm/s to 10 cm/s in steps of 2 cm/s) with a training line of 5 cm/s. Our results show that the example ghost on the line turns out to be the most efficient visualization for allowing users to achieve a specific speed. Users also perceived this visualization as the most engaging and easy to use. These findings have significant implications for the development of AR-based guidance systems, specifically in the realm of speed control, across diverse domains such as industrial applications, training, and entertainment.-
dc.description.sponsorshipWe would like to express our gratitude to Flanders Innovation and Entrepeneurship (VLAIO) in view of the DWI4Manufacturing project that kindly funded part of the research at the Expertise Centre for Digital Media. We also thank the participants for the time and effort they spent to participate in the user study.-
dc.language.isoen-
dc.publisherIEEE COMPUTER SOC-
dc.relation.ispartofseriesInternational Symposium on Mixed and Augmented Reality-
dc.rightsWork licensed under Creative Commons Attribution 4.0 License. https://creativecommons.org/licenses/by/4.0/-
dc.subject.otherHuman-centered computing-
dc.subject.otherVisualization-
dc.subject.otherEmpirical studies in visualization-
dc.subject.otherVisualization design and evaluation methods-
dc.titleAR Guidance Design for Line Tracing Speed Control-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedate16/10/2023-20/10/2023-
local.bibliographicCitation.conferencename2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)-
local.bibliographicCitation.conferenceplaceSydney, Australia-
dc.identifier.epage1063-
dc.identifier.spage1055-
local.format.pages9-
local.bibliographicCitation.jcatC1-
dc.description.notesCeyssens, J (corresponding author), Hasselt Univ Flanders Make, Expertise Ctr Digital Media, Diepenbeek, Belgium.-
local.publisher.place10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.identifier.doi10.1109/ISMAR59233.2023.00122-
dc.identifier.isi001123174400109-
local.provider.typeCrossRef-
local.bibliographicCitation.btitleProceedings - International Symposium on Mixed and Augmented Reality, ISMAR-
local.description.affiliation[Ceyssens, Jeroen; van Deurzen, Bram; Ruiz, Gustavo Rovelo; Luyten, Kris; Di Fiore, Fabian] Hasselt Univ Flanders Make, Expertise Ctr Digital Media, Diepenbeek, Belgium.-
local.uhasselt.internationalno-
item.fulltextWith Fulltext-
item.accessRightsOpen Access-
item.contributorCEYSSENS, Jeroen-
item.contributorVAN DEURZEN, Bram-
item.contributorROVELO RUIZ, Gustavo-
item.contributorLUYTEN, Kris-
item.contributorDI FIORE, Fabian-
item.fullcitationCEYSSENS, Jeroen; VAN DEURZEN, Bram; ROVELO RUIZ, Gustavo; LUYTEN, Kris & DI FIORE, Fabian (2023) AR Guidance Design for Line Tracing Speed Control. In: Proceedings - International Symposium on Mixed and Augmented Reality, ISMAR, IEEE, p. 1055 -1063.-
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