Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/4262
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dc.contributor.authorVAN LAERHOVEN, Tom-
dc.contributor.authorVAN REETH, Frank-
dc.date.accessioned2007-12-20T15:47:47Z-
dc.date.available2007-12-20T15:47:47Z-
dc.date.issued2002-
dc.identifier.citationProceedings of SCCG 2002: 18th Spring Conference on Computer Graphics, Budmerice, SL, 23-28 April 2002. p. 133-139.-
dc.identifier.isbn1-58113-608-0-
dc.identifier.urihttp://hdl.handle.net/1942/4262-
dc.description.abstractPluggable architectures have become a popular means of creating extensible applications. Traditional plugins however are mostly fixed, single-purpose extensions that have only limited capabilities. We present a framework that allows the building of pluggable applications in which the plugins mainly deliver flexible building blocks or components that are put in place using an XML document. This way, the XML document actually serves as a blueprint of the component layout, instantiating the behavior of an application. The framework is to be used in combination with the ongoing research in the domain of physically-based modeling and simulation.-
dc.language.isoen-
dc.titleThe pLab project: an extensible, architecture for physiaclly-based simulation-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedate23-28 April 2002-
local.bibliographicCitation.conferencenameSCCG 2002: 18th Spring Conference on Computer Graphics-
local.bibliographicCitation.conferenceplaceBudmerice, SL-
dc.identifier.epage139-
dc.identifier.spage133-
local.bibliographicCitation.jcatC1-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC2-
dc.identifier.urlhttp://doi.acm.org/10.1145/584458.584481-
local.bibliographicCitation.btitleProceedings of SCCG 2002: 18th Spring Conference on Computer Graphics, Budmerice, SL, 23-28 April 2002-
item.contributorVAN LAERHOVEN, Tom-
item.contributorVAN REETH, Frank-
item.fulltextNo Fulltext-
item.fullcitationVAN LAERHOVEN, Tom & VAN REETH, Frank (2002) The pLab project: an extensible, architecture for physiaclly-based simulation. In: Proceedings of SCCG 2002: 18th Spring Conference on Computer Graphics, Budmerice, SL, 23-28 April 2002. p. 133-139..-
item.accessRightsClosed Access-
Appears in Collections:Research publications
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