Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/43232
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dc.contributor.authorArtizzu, Valentino-
dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorROVELO RUIZ, Gustavo-
dc.contributor.authorSpano, Lucio Davide-
dc.date.accessioned2024-06-20T14:22:43Z-
dc.date.available2024-06-20T14:22:43Z-
dc.date.issued2024-
dc.date.submitted2024-06-19T19:33:40Z-
dc.identifier.citationNebeling, Michael; Spano, Lucio Davide; Campos, José Creissac (Ed.). EICS Companion '24: Companion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, Association for Computing Machinery, p. 87 -88-
dc.identifier.isbn9798400706516-
dc.identifier.issn1073-0516-
dc.identifier.urihttp://hdl.handle.net/1942/43232-
dc.description.abstractIn this poster we propose an implementation of direct feedforward for the ViRgilites system. The project defines two alternative uses, with respect to the current implementation, that only shows in an indirect way (icons, target object images, text) how to perform an interaction in the simulated environment. The first representation is a single avatar mode where the user sees a virtual avatar performing an action in the same environment as the user, while the second representation is a multiple avatar mode, where the user can choose to compare two interactions and see the avatar representations side by side in dedicated panels. We report on the initial ideas and proof-of-concepts, while we envision further modifications and a future evaluation of the final outcome.-
dc.language.isoen-
dc.publisherAssociation for Computing Machinery-
dc.subject.otherCCS CONCEPTS • Human-centered computing → Virtual reality-
dc.subject.otherGraphical user interfaces-
dc.subject.other• Applied computing → Education-
dc.titleDirect Feedforward Techniques for the ViRgilites System-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsNebeling, Michael-
local.bibliographicCitation.authorsSpano, Lucio Davide-
local.bibliographicCitation.authorsCampos, José Creissac-
local.bibliographicCitation.conferencedate2024, June 24-28-
local.bibliographicCitation.conferencenameEICS '24: The 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems-
local.bibliographicCitation.conferenceplaceCagliari, Italy-
dc.identifier.epage88-
dc.identifier.spage87-
local.bibliographicCitation.jcatC1-
local.publisher.placeNew York, NY, United States-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper - Abstract-
dc.identifier.doi10.1145/3660515.3662834-
dc.identifier.eissn1557-7325-
dc.identifier.eissn1557-7325-
local.provider.typeCrossRef-
local.bibliographicCitation.btitleEICS Companion '24: Companion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems-
local.uhasselt.internationalyes-
item.fullcitationArtizzu, Valentino; LUYTEN, Kris; ROVELO RUIZ, Gustavo & Spano, Lucio Davide (2024) Direct Feedforward Techniques for the ViRgilites System. In: Nebeling, Michael; Spano, Lucio Davide; Campos, José Creissac (Ed.). EICS Companion '24: Companion Proceedings of the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, Association for Computing Machinery, p. 87 -88.-
item.fulltextWith Fulltext-
item.accessRightsOpen Access-
item.contributorArtizzu, Valentino-
item.contributorLUYTEN, Kris-
item.contributorROVELO RUIZ, Gustavo-
item.contributorSpano, Lucio Davide-
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