Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/44845
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dc.contributor.authorVaes, Xander-
dc.contributor.authorCARDINAELS, Dries-
dc.contributor.authorLAMBRICHTS, Mannu-
dc.contributor.authorRAMAKERS, Raf-
dc.date.accessioned2024-12-16T08:12:56Z-
dc.date.available2024-12-16T08:12:56Z-
dc.date.issued2024-
dc.date.submitted2024-12-06T14:44:46Z-
dc.identifier.citationSpencer, SN (Ed.). 30th ACM Symposium Virtual Reality Software and Technology, VRT 2024, ASSOC COMPUTING MACHINERY, p. 1 -2-
dc.identifier.isbn979-8-4007-0535-9-
dc.identifier.urihttp://hdl.handle.net/1942/44845-
dc.description.abstractPrinted circuit boards (PCBs) are fundamental to modern electronics and are present in almost every electronic device. However, despite their ubiquity, current PCB assembly methods can be time-consuming and lack flexibility for one-off designs. This poster investigates how low-volume PCB prototyping can be enhanced by integrating collaborative robots (cobots) and Augmented Reality (AR). Specifically, we introduce SOLDAR, a system that facilitates the soldering of electronic through-hole components on PCBs. By using a cobot for optimal PCB positioning and AR glasses for step-by-step guidance, SOLDAR aims to streamline the assembly process. The expected outcomes are increased efficiency, reduced assembly time, and greater flexibility for low-volume PCB prototyping designs. To validate these hypotheses, user experiments are necessary.-
dc.description.sponsorshipThis work was funded by the Flemish Government under the “Onderzoeksprogramma Artificiële Intelligentie (AI) Vlaanderen” program and by the Special Research Fund (BOF) of Hasselt University, BOF23OWB29. The infrastructure for this work is funded by the European Union – NextGenerationEU project MAXVR-INFRA and the Flemish government.-
dc.language.isoen-
dc.publisherASSOC COMPUTING MACHINERY-
dc.rights2024 Copyright held by the owner/author(s). Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s).-
dc.subject.otherPrototyping-
dc.subject.otherAugmented Reality-
dc.subject.otherCollaborative Robots-
dc.titleSOLDAR: Supporting Low-Volume PCB Prototyping Using Collaborative Robots and Augmented Reality-
dc.typeProceedings Paper-
local.bibliographicCitation.authorsSpencer, SN-
local.bibliographicCitation.conferencedate2024, October 09-11-
local.bibliographicCitation.conferencename30th ACM Symposium on Virtual Reality Software and Technology (VRST)-
local.bibliographicCitation.conferenceplaceTrier, GERMANY-
dc.identifier.epage2-
dc.identifier.spage1-
local.format.pages2-
local.bibliographicCitation.jcatC1-
dc.description.notesVaes, X (corresponding author), UHasselt, Expertise Ctr Digital Media, Diepenbeek, Belgium.-
dc.description.notesxander.vaes@student.uhasselt.be; dries.cardinaels@uhasselt.be;-
dc.description.notesmannu.lambrichts@uhasselt.be; raf.ramakers@uhasselt.be-
local.publisher.place1601 Broadway, 10th Floor, NEW YORK, NY, UNITED STATES-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.identifier.doi10.1145/3641825.3689496-
dc.identifier.isi001336540500054-
local.provider.typewosris-
local.bibliographicCitation.btitle30th ACM Symposium Virtual Reality Software and Technology, VRT 2024-
local.description.affiliation[Vaes, Xander] UHasselt, Expertise Ctr Digital Media, Diepenbeek, Belgium.-
local.description.affiliation[Cardinaels, Dries; Lambrichts, Mannu; Ramakers, Raf] UHasselt Flanders Make, Expertise Ctr Digital Media, Diepenbeek, Belgium.-
local.uhasselt.internationalno-
item.fulltextWith Fulltext-
item.accessRightsRestricted Access-
item.fullcitationVaes, Xander; CARDINAELS, Dries; LAMBRICHTS, Mannu & RAMAKERS, Raf (2024) SOLDAR: Supporting Low-Volume PCB Prototyping Using Collaborative Robots and Augmented Reality. In: Spencer, SN (Ed.). 30th ACM Symposium Virtual Reality Software and Technology, VRT 2024, ASSOC COMPUTING MACHINERY, p. 1 -2.-
item.contributorVaes, Xander-
item.contributorCARDINAELS, Dries-
item.contributorLAMBRICHTS, Mannu-
item.contributorRAMAKERS, Raf-
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