Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/4858
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dc.contributor.authorRAYMAEKERS, Chris-
dc.contributor.authorVANSICHEM, Gert-
dc.contributor.authorVAN REETH, Frank-
dc.date.accessioned2007-12-20T15:53:19Z-
dc.date.available2007-12-20T15:53:19Z-
dc.date.issued2002-
dc.identifier.citationPapers from the 2002 American Association for Artificial Intelligence Spring Symposium (AAAi 2002), Palo Alto, Calif. (USA), March 25-27 2002. p. 113-117.-
dc.identifier.urihttp://hdl.handle.net/1942/4858-
dc.description.abstractSketching interfaces for PC's often make use of the mouse. This device, however, is not suitable for the creation of "good" gestures. This paper describes the use of a PHANToM device, a force feedback device, for making sketches on a computer. This device has a pen-like appearance and is therefore natural to use. The paper elaborates on algorithms for the use of the force feedback capabilities of the PHANToM device in a sketch interface. The algorithms for creating and modifying sketches will be discussed, together with the algorithms for feeding force back to the user.-
dc.language.isoen-
dc.titleImproving sketching by utilizing haptic feedback-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedateMarch 25-27 2002-
local.bibliographicCitation.conferencenameAmerican Association for Artificial Intelligence Spring Symposium (AAAi 2002)-
local.bibliographicCitation.conferenceplacePalo Alto, Calif. (USA)-
dc.identifier.epage117-
dc.identifier.spage113-
local.bibliographicCitation.jcatC2-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC2-
local.bibliographicCitation.btitlePapers from the 2002 American Association for Artificial Intelligence Spring Symposium (AAAi 2002), Palo Alto, Calif. (USA), March 25-27 2002-
item.contributorRAYMAEKERS, Chris-
item.contributorVANSICHEM, Gert-
item.contributorVAN REETH, Frank-
item.fullcitationRAYMAEKERS, Chris; VANSICHEM, Gert & VAN REETH, Frank (2002) Improving sketching by utilizing haptic feedback. In: Papers from the 2002 American Association for Artificial Intelligence Spring Symposium (AAAi 2002), Palo Alto, Calif. (USA), March 25-27 2002. p. 113-117..-
item.fulltextNo Fulltext-
item.accessRightsClosed Access-
Appears in Collections:Research publications
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