Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/6279
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dc.contributor.authorDI FIORE, Fabian-
dc.contributor.authorVAN REETH, Frank-
dc.date.accessioned2007-12-20T16:06:37Z-
dc.date.available2007-12-20T16:06:37Z-
dc.date.issued2002-
dc.identifier.citationCA 2002: PROCEEDINGS OF THE COMPUTER ANIMATION 2002. p. 183-190.-
dc.identifier.isbn0-7695-1595-9-
dc.identifier.issn1087-4844-
dc.identifier.urihttp://hdl.handle.net/1942/6279-
dc.description.abstractAlthough computer assistance for traditional animation is gaining a lot of attention during recent years, it still has to cope with many limitations. Part of the current research focuses on employing full 3D input models, which are rendered and even animated in many different nonphotorealistic (NPR) styles. Disadvantages are the need to create complicated 3D models and the many difficulties to achieve lively movements. Purely 2D approaches, on the other hand, need many elaborated single drawings. Getting perspective right and retaining volumes are a major problem in that approach to computer assisted traditional animation, due to the complete lack of 3D information. Unfortunately, the employed software is ignorant about the approximate 3D representation in the animator's mind. In this paper, we present a novel tool for traditional animation, based on an approximate 3D model. This tool helps retaining volumes and proportions, and ensures frame-to-frame coherence.-
dc.language.isoen-
dc.publisherIEEE COMPUTER SOC-
dc.relation.ispartofseriesCOMPUTER ANIMATION CONFERENCE PROCEEDINGS-
dc.subject.otheranimation; 2.5D animation; computer animation; traditional animation; computer assisted animation; rendering; non-photorealistic rendering-
dc.titleEmploying approximate 3D models to enrich traditional computer assisted animation-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedateJUN 19-21, 2002-
local.bibliographicCitation.conferencenameComputer Animation 2002 Conference (CA 2002)-
local.bibliographicCitation.conferenceplaceGENWVA, SWITZERLAND-
dc.identifier.epage190-
dc.identifier.spage183-
local.bibliographicCitation.jcatC1-
local.type.refereedRefereed-
local.type.specifiedArticle-
dc.bibliographicCitation.oldjcatC1-
dc.identifier.isi000177067100024-
dc.identifier.urlhttp://portal.acm.org/citation.cfm?id=791218.791607&coll=GUIDE&dl=portal,ACM&CFID=4608028&CFTOKEN=99765499-
local.bibliographicCitation.btitleCA 2002: PROCEEDINGS OF THE COMPUTER ANIMATION 2002-
item.fulltextNo Fulltext-
item.fullcitationDI FIORE, Fabian & VAN REETH, Frank (2002) Employing approximate 3D models to enrich traditional computer assisted animation. In: CA 2002: PROCEEDINGS OF THE COMPUTER ANIMATION 2002. p. 183-190..-
item.accessRightsClosed Access-
item.contributorDI FIORE, Fabian-
item.contributorVAN REETH, Frank-
item.validationecoom 2003-
Appears in Collections:Research publications
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