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http://hdl.handle.net/1942/6336
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DC Field | Value | Language |
---|---|---|
dc.contributor.author | DE BOECK, Joan | - |
dc.contributor.author | RAYMAEKERS, Chris | - |
dc.contributor.author | VAN REETH, Frank | - |
dc.date.accessioned | 2007-12-20T16:07:08Z | - |
dc.date.available | 2007-12-20T16:07:08Z | - |
dc.date.issued | 2000 | - |
dc.identifier.citation | Proceedings of PURS 2000, Zurich, Switzerland, 6-7 July 2000. p. 1-8. | - |
dc.identifier.uri | http://hdl.handle.net/1942/6336 | - |
dc.language.iso | en | - |
dc.title | Introducing touch in a rigid body simulation environment: a design overview | - |
dc.type | Proceedings Paper | - |
local.bibliographicCitation.conferencedate | 6-7 July 2000 | - |
local.bibliographicCitation.conferencename | PURS 2000 | - |
local.bibliographicCitation.conferenceplace | Zurich, Switzerland | - |
dc.identifier.epage | 8 | - |
dc.identifier.spage | 1 | - |
local.bibliographicCitation.jcat | C2 | - |
local.type.specified | Proceedings Paper | - |
dc.bibliographicCitation.oldjcat | C2 | - |
local.bibliographicCitation.btitle | Proceedings of PURS 2000, Zurich, Switzerland, 6-7 July 2000 | - |
item.fullcitation | DE BOECK, Joan; RAYMAEKERS, Chris & VAN REETH, Frank (2000) Introducing touch in a rigid body simulation environment: a design overview. In: Proceedings of PURS 2000, Zurich, Switzerland, 6-7 July 2000. p. 1-8.. | - |
item.contributor | DE BOECK, Joan | - |
item.contributor | RAYMAEKERS, Chris | - |
item.contributor | VAN REETH, Frank | - |
item.accessRights | Closed Access | - |
item.fulltext | No Fulltext | - |
Appears in Collections: | Research publications |
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