Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/7504
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dc.contributor.authorIones, A.-
dc.contributor.authorKrupkin, A.-
dc.contributor.authorCLAES, Johan-
dc.contributor.authorVAN REETH, Frank-
dc.date.accessioned2007-12-20T16:16:46Z-
dc.date.available2007-12-20T16:16:46Z-
dc.date.issued2001-
dc.identifier.citationProceedings GTEC'01, Hong Kong, China, January 17-21.-
dc.identifier.urihttp://hdl.handle.net/1942/7504-
dc.language.isoen-
dc.titleAdvanced texture effects through procedural software texture blending-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencedateJanuary 17-21 2001-
local.bibliographicCitation.conferencenameGTEC'01-
local.bibliographicCitation.conferenceplaceHong Kong, China-
local.bibliographicCitation.jcatC2-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC3-
local.bibliographicCitation.btitleProceedings GTEC'01, Hong Kong, China, January 17-21-
item.accessRightsClosed Access-
item.fullcitationIones, A.; Krupkin, A.; CLAES, Johan & VAN REETH, Frank (2001) Advanced texture effects through procedural software texture blending. In: Proceedings GTEC'01, Hong Kong, China, January 17-21..-
item.contributorIones, A.-
item.contributorKrupkin, A.-
item.contributorCLAES, Johan-
item.contributorVAN REETH, Frank-
item.fulltextNo Fulltext-
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