Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/8459
Full metadata record
DC FieldValueLanguage
dc.contributor.authorAnnen, Thomas-
dc.contributor.authorDong, Z-
dc.contributor.authorMERTENS, Tom-
dc.contributor.authorBEKAERT, Philippe-
dc.contributor.authorSeidel, P-
dc.contributor.authorKautz, J-
dc.date.accessioned2008-09-08T09:12:14Z-
dc.date.available2008-09-08T09:12:14Z-
dc.date.issued2008-
dc.identifier.citationACM TRANSACTIONS ON GRAPHICS, 27(3). p. 34-34-
dc.identifier.issn0730-0301-
dc.identifier.urihttp://hdl.handle.net/1942/8459-
dc.description.abstractShadow computation in dynamic scenes under complex illumination is a challenging problem. Methods based on precomputation provide accurate real-time solutions, but are hard to extend to dynamic scenes. Specialized approaches for soft shadows can deal with dynamic objects but are not fast enough to handle more than one light source. In this paper, we present a technique for rendering dynamic objects under arbitrary environment illumination, which does not require any precomputation. The key ingredient is a fast, approximate technique for computing soft shadows, which achieves several hundred frames per second for a single light source. This allows for approximating environment illumination with a sparse collection of area light sources and yields real-time frame rates.-
dc.language.isoen-
dc.publisherASSOC COMPUTING MACHINERY-
dc.subject.othersoft shadows; convolution; environment maps-
dc.titleReal-time, all-frequency shadows in dynamic scenes-
dc.typeJournal Contribution-
dc.identifier.epage34-
dc.identifier.issue3-
dc.identifier.spage34-
dc.identifier.volume27-
local.format.pages8-
local.bibliographicCitation.jcatA1-
dc.description.notesHasselt Univ, tUL IBBT, EDM, Diepenbeek, Belgium. UCL, London WC1E 6BT, England.-
local.type.refereedRefereed-
local.type.specifiedArticle-
dc.bibliographicCitation.oldjcatA1-
dc.identifier.isi000258262000023-
dc.identifier.urlhttp://doi.acm.org/10.1145/1360612.1360633-
item.accessRightsClosed Access-
item.fullcitationAnnen, Thomas; Dong, Z; MERTENS, Tom; BEKAERT, Philippe; Seidel, P & Kautz, J (2008) Real-time, all-frequency shadows in dynamic scenes. In: ACM TRANSACTIONS ON GRAPHICS, 27(3). p. 34-34.-
item.contributorAnnen, Thomas-
item.contributorDong, Z-
item.contributorMERTENS, Tom-
item.contributorBEKAERT, Philippe-
item.contributorSeidel, P-
item.contributorKautz, J-
item.fulltextNo Fulltext-
item.validationecoom 2009-
crisitem.journal.issn0730-0301-
crisitem.journal.eissn1557-7368-
Appears in Collections:Research publications
Show simple item record

WEB OF SCIENCETM
Citations

61
checked on Apr 24, 2024

Page view(s)

64
checked on Jul 31, 2023

Google ScholarTM

Check


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.