Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/8553
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dc.contributor.authorVAN LAERHOVEN, Tom-
dc.contributor.authorDI FIORE, Fabian-
dc.contributor.authorVAN REETH, Frank-
dc.date.accessioned2008-11-03T13:19:08Z-
dc.date.available2008-11-03T13:19:08Z-
dc.date.issued2008-
dc.identifier.citationCOMPUTER ANIMATION AND VIRTUAL WORLDS, 19(3-4). p. 365-374-
dc.identifier.issn1546-4261-
dc.identifier.urihttp://hdl.handle.net/1942/8553-
dc.description.abstractIn this paper we argue for the concept of brushes and pigments enhanced with behavioural intelligence as a complement to established 2D computer animation techniques. Our approach allows the user to enrich and animate interactively created images by semi-autonomously embedding procedural animation into them. This way, artistic skills of trained animators become within reach of everyone in the digital world, even to completely novice users. To exemplify this concept, we elaborate on several special-purpose brushes and animated pigment for painting with animation. These include a programmable semi-autonomous brush used to paint variations of strokes in successive frames (e.g. flames of fire), the moving-dab brush which enables dabs of paint to follow a user-defined path (e.g. smoke puffs) and animated pigment to produce secondary motion such as vibrant or waving paint textures. We believe our system offers a new fresh perspective on 2D computer aided animation production and associated tools. Copyright (C) 2008 John Wiley & Sons, Ltd.-
dc.language.isoen-
dc.publisherJOHN WILEY & SONS LTD-
dc.subject.otherstylised animation; paint systems; painterly animation; interaction techniques; computer-assisted animation-
dc.titleHand-painted animation with intelligent brushes-
dc.typeJournal Contribution-
local.bibliographicCitation.conferencename21st Annual Conference on Computer Animation and Social Agents-
local.bibliographicCitation.conferenceplaceSeoul, SOUTH KOREA, SEP 01-03, 2008-
dc.identifier.epage374-
dc.identifier.issue3-4-
dc.identifier.spage365-
dc.identifier.volume19-
local.format.pages10-
local.bibliographicCitation.jcatA1-
dc.description.notes[Van Laerhoven, Tom] Hasselt Univ, Expertise Ctr Digital Media, TUL IBBT, B-3590 Diepenbeek, Belgium. [Di Fiore, Fabian] Univ Antwerp, B-2020 Antwerp, Belgium. [Van Reeth, Frank] Hasselt Univ, Expertise Ctr Digital Media EDM, B-3590 Diepenbeek, Belgium.-
local.type.refereedRefereed-
local.type.specifiedArticle-
dc.bibliographicCitation.oldjcatA1-
dc.identifier.doi10.1002/cav.257-
dc.identifier.isi000259628200019-
item.fulltextNo Fulltext-
item.contributorVAN LAERHOVEN, Tom-
item.contributorDI FIORE, Fabian-
item.contributorVAN REETH, Frank-
item.accessRightsClosed Access-
item.validationecoom 2009-
item.fullcitationVAN LAERHOVEN, Tom; DI FIORE, Fabian & VAN REETH, Frank (2008) Hand-painted animation with intelligent brushes. In: COMPUTER ANIMATION AND VIRTUAL WORLDS, 19(3-4). p. 365-374.-
crisitem.journal.issn1546-4261-
crisitem.journal.eissn1546-427X-
Appears in Collections:Research publications
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