Please use this identifier to cite or link to this item: http://hdl.handle.net/1942/9128
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dc.contributor.authorSCHROYEN, Jolien-
dc.contributor.authorGABRIELS, Kris-
dc.contributor.authorLUYTEN, Kris-
dc.contributor.authorTEUNKENS, Daniel-
dc.contributor.authorROBERT, Karel-
dc.contributor.authorCONINX, Karin-
dc.contributor.authorFLERACKERS, Eddy-
dc.contributor.authorManshoven, Elke-
dc.date.accessioned2009-01-12T15:24:49Z-
dc.date.available2009-01-12T15:24:49Z-
dc.date.issued2008-
dc.identifier.citationProceedings of the International Conference on Advances in Computer Entertainment Technology (ACE 2008). p. 46-49.-
dc.identifier.isbn978-1-60558-393-8-
dc.identifier.urihttp://hdl.handle.net/1942/9128-
dc.description.abstractThe use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum visits, especially for youngsters. We developed a mobile guide framework that supports the creation of mobile guides and adheres to social-constructivist principles of learning. The mobile museum game we created with this framework aims at developing the social, cognitive and technical skills of the users. Large scale evaluations show the potential power of our approach to stimulate interaction between youngsters and to create a playful learning experience.-
dc.language.isoen-
dc.titleTraining Social Learning Skills by Collaborative Mobile Gaming in Museums-
dc.typeProceedings Paper-
local.bibliographicCitation.conferencenameInternational Conference on Advances in Computer Entertainment Technology ACE 2008-
local.bibliographicCitation.conferenceplaceYokohama, Japan, 3-5 DEC 2008-
dc.identifier.epage49-
dc.identifier.spage46-
local.bibliographicCitation.jcatC1-
local.type.refereedRefereed-
local.type.specifiedProceedings Paper-
dc.bibliographicCitation.oldjcatC2-
local.bibliographicCitation.btitleProceedings of the International Conference on Advances in Computer Entertainment Technology (ACE 2008)-
item.fulltextWith Fulltext-
item.fullcitationSCHROYEN, Jolien; GABRIELS, Kris; LUYTEN, Kris; TEUNKENS, Daniel; ROBERT, Karel; CONINX, Karin; FLERACKERS, Eddy & Manshoven, Elke (2008) Training Social Learning Skills by Collaborative Mobile Gaming in Museums. In: Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE 2008). p. 46-49..-
item.contributorSCHROYEN, Jolien-
item.contributorGABRIELS, Kris-
item.contributorLUYTEN, Kris-
item.contributorTEUNKENS, Daniel-
item.contributorROBERT, Karel-
item.contributorCONINX, Karin-
item.contributorFLERACKERS, Eddy-
item.contributorManshoven, Elke-
item.accessRightsOpen Access-
Appears in Collections:Research publications
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