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| Issue Date | Title | Author(s) | Type | Cat. |
| 2010 | Mesostructure Acquisition With Planar Illuminants | FRANCKEN, Yannick | Theses and Dissertations | T1 |
| 2009 | Shadow Multiplexing for Real-Time Silhouette Extraction | CUYPERS, Tom ; FRANCKEN, Yannick ; TAELMAN, Johannes ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2009 | Screen-Camera Calibration Using Gray Codes | FRANCKEN, Yannick ; HERMANS, Chris ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2009 | Depth from Encoded Sliding Projections | HERMANS, Chris ; FRANCKEN, Yannick ; CUYPERS, Tom ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2009 | Depth from Sliding Projections | HERMANS, Chris ; FRANCKEN, Yannick ; CUYPERS, Tom ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2009 | Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes | FRANCKEN, Yannick ; CUYPERS, Tom ; MERTENS, Tom ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2008 | Mesostructure from specularity using gradient illumination | FRANCKEN, Yannick ; CUYPERS, Tom ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2008 | Fast normal map acquisition using an LCD screen emitting gradient patterns | FRANCKEN, Yannick ; HERMANS, Chris ; CUYPERS, Tom ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2008 | A multi-camera framework for interactive video games | CUYPERS, Tom ; VANAKEN, Cedric ; FRANCKEN, Yannick ; VAN REETH, Frank ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2008 | High quality mesostructure acquisition using specularities | FRANCKEN, Yannick ; CUYPERS, Tom ; MERTENS, Tom ; GIELIS, Jo; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2008 | A Multi-Camera Framework for Interactive Videogames | CUYPERS, Tom ; VANAKEN, Cedric ; FRANCKEN, Yannick ; VAN REETH, Frank ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2008 | Shadow multiplexing for single camera visual hull reconstruction | CUYPERS, Tom ; FRANCKEN, Yannick ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2007 | Screen-camera calibration using a spherical mirror | FRANCKEN, Yannick ; HERMANS, Chris ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2007 | Sharing Visual Information in Virtual Environments using Projective Texture Mapping | FRANCKEN, Yannick ; HUYSMANS, Johan ; BEKAERT, Philippe | Proceedings Paper | C1 |
| 2005 | Ray Tracing op GPU en CPU | FRANCKEN, Yannick | Theses and Dissertations | T2 |