VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
Loading... 5 0 5 0 false
Loading... 6 0 5 0 false

Publications

Results 81-100 of 147 (Search time: 0.007 seconds).

Issue DateTitleContributor(s)TypeCat.
812003Generalized object interactions in a component based simulation environmentVAN LAERHOVEN, Tom; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
822003Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P.Proceedings PaperC1
832003Mimicing 3D transformations of emotional stylized animation with minimal 2D inputDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
842003Modelling in 2D enabling fluid stylised animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
852002Improving sketching by utilizing haptic feedbackRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
862002Employing approximate 3D models to enrich traditional computer assisted animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
872002Design for accessibility: enabling a motion-impaired artist to control a 3D virtual worldDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
882002Semi-sharp edges and adaptivity for hexagonal subdivision surface schemesBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
892002Designing a virtual environment for large audiencesLIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
902002Interactively morphing irregularly shaped images employing subdivision techniquesVAN DEN BERGH, Jan; DI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
912002Algorithms for haptic rendering of CSG treesRAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
922002A high-level sketching tool for pencil-and-paper animation sketch understandingDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
932002A corner-cutting scheme for hexagonal subdivision surfacesCLAES, Johan; BEETS, Koen; VAN REETH, FrankProceedings PaperC1
942002The pLab project: an extensible, architecture for physiaclly-based simulationVAN LAERHOVEN, Tom; VAN REETH, FrankProceedings PaperC1
952002Specifying user interfaces for runtime modal independent migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
962001Providing local interpolation, tension and normal control in the manipulation of Loop subdivision surfacesCLAES, Johan; RAMAEKERS, Marc; VAN REETH, FrankProceedings PaperC1
972001Interactive networked collaboration and novel interaction techniques supporting traditional animation productionVAN REETH, Frank; ELENS, Koen; DETHIER, Kurt; LAMOTTE, WimProceedings PaperC2
982001An image-based radiosity representationMERTENS, Tom; VAN REETH, FrankProceedings PaperC2
992001Real-time modeled drawing and manipulation of stylized cartoon charactersVANSICHEM, Gert; VAN REETH, Frank; Wauters, E.Proceedings PaperC2
1002001Intuitive modelling and integration of imaginative 3D scenes in the theatreDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2