VAN REETH, Frank

Full Name
VAN REETH, Frank
Email
frank.vanreeth@uhasselt.be
 
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Publications

Results 81-120 of 149 (Search time: 0.006 seconds).

Issue DateTitleContributor(s)TypeCat.
812003A mass spring system supporting 2D modelling of 3D componentsBEETS, Koen; GEUNS, Bjorn; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
822003Rendering artistic and believable trees for cartoon animationDI FIORE, Fabian; VAN HAEVRE, William; VAN REETH, FrankProceedings PaperC1
832003Generalized object interactions in a component based simulation environmentVAN LAERHOVEN, Tom; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
842003Efficient rendering of local subsurface scatteringMERTENS, Tom; Kautz, J.; BEKAERT, Philippe; VAN REETH, Frank; Seidel, H.P.Proceedings PaperC1
852003Mimicing 3D transformations of emotional stylized animation with minimal 2D inputDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
862003Modelling in 2D enabling fluid stylised animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
872002Improving sketching by utilizing haptic feedbackRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
882002Employing approximate 3D models to enrich traditional computer assisted animationDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC1
892002Design for accessibility: enabling a motion-impaired artist to control a 3D virtual worldDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
902002Semi-sharp edges and adaptivity for hexagonal subdivision surface schemesBEETS, Koen; CLAES, Johan; VAN REETH, FrankProceedings PaperC1
912002Designing a virtual environment for large audiencesLIESENBORGS, Jori; QUAX, Peter; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
922002Interactively morphing irregularly shaped images employing subdivision techniquesVAN DEN BERGH, Jan; DI FIORE, Fabian; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
932002Algorithms for haptic rendering of CSG treesRAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
942002A high-level sketching tool for pencil-and-paper animation sketch understandingDI FIORE, Fabian; VAN REETH, FrankProceedings PaperC2
952002A corner-cutting scheme for hexagonal subdivision surfacesCLAES, Johan; BEETS, Koen; VAN REETH, FrankProceedings PaperC1
962002The pLab project: an extensible, architecture for physiaclly-based simulationVAN LAERHOVEN, Tom; VAN REETH, FrankProceedings PaperC1
972002Specifying user interfaces for runtime modal independent migrationLUYTEN, Kris; VAN LAERHOVEN, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
982001Providing local interpolation, tension and normal control in the manipulation of Loop subdivision surfacesCLAES, Johan; RAMAEKERS, Marc; VAN REETH, FrankProceedings PaperC1
992001Interactive networked collaboration and novel interaction techniques supporting traditional animation productionVAN REETH, Frank; ELENS, Koen; DETHIER, Kurt; LAMOTTE, WimProceedings PaperC2
1002001An image-based radiosity representationMERTENS, Tom; VAN REETH, FrankProceedings PaperC2
1012001Real-time modeled drawing and manipulation of stylized cartoon charactersVANSICHEM, Gert; VAN REETH, Frank; Wauters, E.Proceedings PaperC2
1022001Intuitive modelling and integration of imaginative 3D scenes in the theatreDE WEYER, Tom; CONINX, Karin; VAN REETH, FrankProceedings PaperC2
1032001Voice over IP with JVOIPLIB and JRTPLIBLIESENBORGS, Jori; LAMOTTE, Wim; VAN REETH, FrankProceedings PaperC1
1042001Fast haptic rendering of complex objects using subdivision surfacesRAYMAEKERS, Chris; BEETS, Koen; VAN REETH, FrankProceedings PaperC2
1052001Locally interpolating subdivision surfaces supporting free-form 2D deformationsCLAES, Johan; VAN REETH, Frank; RAMAEKERS, MarcProceedings PaperC1
1062001Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniquesDI FIORE, Fabian; SCHAEKEN, Philip; ELENS, Koen; VAN REETH, FrankProceedings PaperC1
1072001Turning the approximating Catmull-Clark subdivision scheme into a locally interpolating surface modelling toolCLAES, Johan; BEETS, Koen; VAN REETH, Frank; Iones, A.; Krupkin, A.Proceedings PaperC2
1082001Advanced texture effects through procedural software texture blendingIones, A.; Krupkin, A.; CLAES, Johan; VAN REETH, FrankProceedings PaperC2
1092001Creating broadcast interactive drama in an NVEFLERACKERS, Eddy; Earnshaw, R; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA1
1102001Fast 3D cartoon rendering with improved quality by exploiting graphics hardwareCLAES, Johan; DI FIORE, Fabian; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC1
1112001Creating broadcasted interactive drama in a networked virtual environmentFlerackers, C.; Earnshaw, R.; VANSICHEM, Gert; VAN REETH, Frank; Alsema, F.Journal ContributionA2
1122000Using haptic feedback to improve 2D curve creation with a 2.5D pen-like metaphorRAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1132000Generating interactive television programs in the PANIVE architectureFlerackers, C.; RAYMAEKERS, Chris; VANSICHEM, Gert; VAN REETH, FrankProceedings PaperC2
1142000Introducing touch in a rigid body simulation environment: a design overviewDE BOECK, Joan; RAYMAEKERS, Chris; VAN REETH, FrankProceedings PaperC2
1151999TypoToons: an interactive TV-application through a networked virtual environmentFlerackers, C.; Alsema, F.; VAN REETH, Frank; CONINX, KarinProceedings Paper
1161999Integrating real-time 3D cartoon rendering into 2D animationsCLAES, Johan; VAN REETH, FrankProceedings Paper
1171999Tutoraid, a powerful multimedia tool for self-learning and feedback between teachers and studentsVANDENREYT, Ingrid; GRANITZER, Marita; STEELS, Paul; DAEMS, Benny; MESOTTEN, Kris; VAN REETH, FrankProceedings Paper
1181999Sustained image quality when performing LUT-techniques on wavelet compressed medical images.BOYEN, Herman; VAN REETH, Frank; FLERACKERS, EddyJournal Contribution
1191999Uniform interaction for immersive and non-immersive 3D object modellingCONINX, Karin; RAYMAEKERS, Chris; DE WEYER, Tom; VAN REETH, FrankProceedings Paper
1201999The implementation of PANIVE: a PC-based architecture for networked interactive virtual environmentsCONINX, Karin; VAN REETH, Frank; FLERACKERS, Eddy; Flerackers, M.Proceedings Paper