LAMOTTE, Wim

Full Name
LAMOTTE, Wim
Email
wim.lamotte@uhasselt.be
 
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Publications

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Author:  LAMOTTE, Wim
Internal UHasselt:  LAMOTTE, Wim

Results 121-140 of 152 (Search time: 0.03 seconds).

Issue DateTitleContributor(s)TypeCat.
1212006On the Applicability of Remote Rendering of Networked Virtual Environments on Mobile DevicesQUAX, Peter; GEUNS, Bjorn; JEHAES, Tom; LAMOTTE, Wim; VANSICHEM, GertProceedings PaperC1
1222006An Overlay Network Providing Application-Aware Multimedia ServicesWIJNANTS, Maarten; CORNELISSEN, Bart; LAMOTTE, Wim; De Vleeschauwer, B.Proceedings PaperC1
1232006Bringing haptics and physical simulation together: haptic travel through physical worldsJORISSEN, Pieter; DE BOECK, Joan; LAMOTTE, WimJournal ContributionA1
1242005Dynamic Physical Interaction Platform for Collaborative Virtual EnvironmentsJORISSEN, Pieter; LAMOTTE, WimProceedings PaperC1
1252005The ExReAM library: extensible real-time animations for multiple platformsJORISSEN, Pieter; DIERCKX, Jeroen; LAMOTTE, WimProceedings PaperC1
1262005Adapting a large scale networked virtual environment for display on a PDAJEHAES, Tom; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
1272005Audio and video communication in multiplayer games through generic networking middlewareWIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
1282005Bridging the gap between fixed and mobile access to an audio/video-enabled large-scale NVEQUAX, Peter; WIJNANTS, Maarten; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
1292005Exploiting Proxy-Based Transcoding to Increase the User Quality of Experience in Networked ApplicationsWIJNANTS, Maarten; MONSIEURS, Patrick; QUAX, Peter; LAMOTTE, WimProceedings PaperC1
1302005Mobile adaptations for a multi-user framework supporting video-based avatarsQUAX, Peter; JEHAES, Tom; WIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC1
1312005Improving the user quality of experience by incorporating intelligent proxies in the networkWIJNANTS, Maarten; MONSIEURS, Patrick; LAMOTTE, WimResearch ReportR2
1322005Client-controlled QoS management in networked virtual environmentsMONSIEURS, Patrick; WIJNANTS, Maarten; LAMOTTE, WimJournal ContributionA1
1332005Dynamic interactions in physically realistic collaborative virtual environmentsJORISSEN, Pieter; WIJNANTS, Maarten; LAMOTTE, WimJournal ContributionA1
142004A framework supporting general object interactions for dynamic virtual worldsJORISSEN, Pieter; LAMOTTE, WimJournal ContributionA1
152004Hybrid representations to improve both streaming and rendering of dynamic networked virtual environmentJEHAES, Tom; QUAX, Peter; MONSIEURS, Patrick; LAMOTTE, WimProceedings PaperC1
162004Objective and subjective evaluation of the influence of small amounts of delay and jitter on a recent first person shooter gameQUAX, Peter; MONSIEURS, Patrick; LAMOTTE, Wim; de Vleeschauwer, D.; Degrande, N.Proceedings PaperC1
172004Performance evaluation of client-side video stream quality selection using autonomous avatarsQUAX, Peter; MONSIEURS, Patrick; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
182004Using autonomous avatars to simulate a large-scale multi-user networked virtual environmentQUAX, Peter; MONSIEURS, Patrick; JEHAES, Tom; LAMOTTE, WimProceedings PaperC1
192004Scalable transmission of avatar video streams in virtual environmentsQUAX, Peter; JEHAES, Tom; FLERACKERS, Eddy; LAMOTTE, WimProceedings PaperC1
202004Using Collaborative Interactive Objects and Animation to Enable Dynamic Interactions in Collaborative Virtual EnvironmentsJORISSEN, Pieter; WIJNANTS, Maarten; LAMOTTE, WimProceedings PaperC2